https://bugs.documentfoundation.org/show_bug.cgi?id=119020
V Stuart Foote <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Icons loadFromSVG() are |Icons are corrupted on
|corrupted on Windows when |Windows when scaling UI
|scaling UI 150% and higher |150% and higher, with some
|(comment 10, comment 14) |OpenGL dependency
|with some OpenGL dependency |
--- Comment #37 from V Stuart Foote <[email protected]> ---
(In reply to Jan-Marek Glogowski from comment #36)
So, not an SVG icon handling issue.
Does this mean we *never* pick up SVG flavors of icons in the Windows builds
for the HiDPI handling noted comment 10? And it is only lower res 8-bit color
PNG that are being scaled and corrupted?
Are the SVG being scaled and pushed to cache as PNG for HiDPI, but then not
reused? If so where do they go?
> There is now a patch in Gerrit. If someone here has a Windows build, you can
> try it. The patch isn't Windows specific and much simpler then my original
> idea. Due to Jenkins infrastructure problems I didn't push it yet.
>
Will look for it to roll to nightlies once pushed.
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