https://bugs.documentfoundation.org/show_bug.cgi?id=123733

--- Comment #5 from Tor Lillqvist <[email protected]> ---
Just adding some general notes in case I forget, if other more urgent things
intervene, and/or if somebody else starts looking into this:

Although a good fix for this seems to be hard to find, it is reasonably obvious
what the problem is. If one pauses the app process during the never-ending
"Connecting..." spinner, one sees that there are two lokit_main threads. That
is a clear sign that the plumbing of the separate threads, FakeSockets, and
whatnot in the app is totally confused, and no wonder that nothing works. I
tried various things including adding mutexes to make sure just one
lokit_main() is running at a time, but no cigar so far.

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