https://bugs.freedesktop.org/show_bug.cgi?id=58663
--- Comment #3 from Tor Lillqvist <[email protected]> --- Actually, it *has* been started. Try the --enable-64-bit option and build against a current SDK. Basically what prevents it from working is the unfinishedness of the --enable-coretext thing. For 64-bit code all the deprecated stuff is really gone, honestly. Not like for 32-bit code where some declarations are gone from headers but the API is still present in libraries ("frameworks"). So the code definitely needs to use CoreText. As for the C++/UNO bridge, I think it might even work. At least I vaguely recall seeing LO start up as a 64-bit program fine, which probably it wouldn't manage to do unless the bridge worked? (Sure, it soon gets stuck or crashes because of the bugs in our CoreText code). -- You are receiving this mail because: You are the assignee for the bug.
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