https://bugs.documentfoundation.org/show_bug.cgi?id=53864

--- Comment #23 from [email protected] ---
Created attachment 181207
  --> https://bugs.documentfoundation.org/attachment.cgi?id=181207&action=edit
Sample file where the output dimensions must never change

I've attached something like what I've been talking about, the most extreme
example I could find, which is a template that I use for making body tattoos
for The Sims 4.  

Each page represents a different location on the body for placing a tattoo (the
blue squares).  

I don't want those blue squares to export (I always export to PNG because
that's what the modding tool wants). The blue squares are for placement only,
showing me the boundaries of where I can place the tattoo. They were originally
on a layer that I intended not to export, but then discovered they exported
even when invisible, and as I subsequently learned, also export when the layer
is set not to print. Useless.

The entire page exports as a 1024x2048 PNG file, dimensions which the game is
expecting in order for them image to render in the game (otherwise you get a
default blue-red gradient texture with a giant question mark wrapped around the
object).

The suggested work-around won't suffice. I can't just select the content
created within the boundaries of the blue square because then the dimensions of
the export would be no greater than that blue square and won't work. The entire
1024x2048 image must be exported, even if most of the image consists of
nothing.

So, instead of using a layer--because layers are exporting regardless--before I
build a tattoo, what I do is copy and paste the desired page with the location
that I want beforehand, so that I have a copy of it for the next one, then
delete the square and export the page, and so I always have a spare copy to
burn for the next one.  I might have dozens of tattoos in a single file.

I'd much rather just have the visual cue (blue square) on the page all the
time, and having them all in a layer that does not export would be perfect,
then I could just turn the layer on containing the blue squares to place the
content of the tattoo and turn that layer off when it comes time to export,
rather than copy-delete-repeat.

I tried using guides, rather than squares, but that resulted in a mess of lines
that wound up being more confusing than anything else.

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