https://bugs.documentfoundation.org/show_bug.cgi?id=151104

Armin Le Grand <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|[email protected] |[email protected]
                   |desktop.org                 |
             Status|NEW                         |ASSIGNED

--- Comment #3 from Armin Le Grand <[email protected]> ---
Took a look. I have a suspicion already, the former used
processPrimitive2DOnPixelProcessor was always used for
PRIMITIVE2D_ID_SHADOWPRIMITIVE2D, so *always* a BitmapEx was created as shadow. 

With that change for ShadowPrimitive2D the vector graphics representation is
used again (better than pixel). Again because that was used before those glow
things (including ShadowPrimitive2D) were added. That had worked in the past,
so there must be a reason it does no longer. Looking for that...

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