https://bugs.documentfoundation.org/show_bug.cgi?id=105575

--- Comment #33 from László Németh <[email protected]> ---
Commit description: 

tdf#105575 LibreLogo: speed up by lock (re)paint

Speed up program execution by default partial
locking of repaint and custom locking of paint,
using UNO lockControllers().

– Default: speed up LABEL and TEXT by locking their repaint
  during the various text operations, i.e. setting size and
  text portion formatting changes were visible, and slow.
  Locking while manipulating a shape was suggested by Noel Grandin.

– Custom: SLEEP command with negative argument calls lockControllers(),
  SLEEP command with not negative argument (and program termination)
  call unlockControllers(), so it's possible to lock program parts to
  speed up program execution e.g. 3-4 times or more. For example:

  ; lock paint until program termination
  SLEEP -1
  program

  or

  ; lock until SLEEP 0
  SLEEP -1
  commands_without_paint
  SLEEP 0 ; unlock a single level and paint/repaint everything

– Add __get_time__() command to get the elapsed time from
  program start for profiling.

Add unit tests.

Note: custom locking with SLEEP has known problems: not connected
lines, bad position of arc/pie, non-working CLEARSCREEN.

Note: The reported code is more than 32 times faster (4 sec vs 2.2 min)
with custom locking, also using the commented line to show not only
the result with 400 circle shapes, but the partial result with 100,
200 and 300 shapes, too:

SLEEP -1
REPEAT 400 [ CIRCLE 10 + REPCOUNT/10 FORWARD 5 + REPCOUNT/10 LEFT 10 ]
; IF REPCOUNT % 100 == 0 [ SLEEP 0 SLEEP -1 ] ; to show partial result
SLEEP 0
PRINT __get_time__()

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