https://bugs.documentfoundation.org/show_bug.cgi?id=114392

--- Comment #6 from Telesto <[email protected]> ---
Incomplete stack
                  sw::DocumentTimerManager::DoIdleJobs(Timer*)
                   SwViewShell::LayoutIdle()
                    SwLayIdle::SwLayIdle(SwRootFrame*, SwViewShellImp*)
                     SwViewShell::ImplUnlockPaint(bool)
                      VirtualDevice::ImplSetOutputSizePixel(Size const&, bool,
unsigned char*)
                       VirtualDevice::InnerImplSetOutputSizePixel(Size const&,
bool, unsigned char*)
                        AquaSalVirtualDevice::SetSize(long, long)
                         CGLayerCreateWithContext
                          CGContextDelegateCreateForContext
                           ripc_GetLayer
                            RIPLayerCreate
                             _malloc_zone_calloc
                              szone_malloc_should_clear
                               large_malloc
                                _platform_bzero$VARIANT$Haswell


See also
https://www.pybloggers.com/2016/12/debugging-your-operating-system-a-lesson-in-memory-allocation/

Starting from
The key note here is that we can clearly see that we’re spending the bulk of
our time in _platform_bzero$VARIANT$Haswell. This method is used to zero
buffers. This means that macOS is zeroing out the buffers. Why?

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