wsd/LOOLWebSocket.hpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-)
New commits: commit 9842f3239ff08583d74c9a835937a6ea781e570c Author: Jan Holesovsky <[email protected]> Date: Mon Nov 28 11:26:41 2016 +0100 Make sure we don't use the jitter / delay in production builds. And default to 0 even for debug; who wants to use that for debugging, they know what to do. Change-Id: I23dd0c5f806b2b31a883b7a2b8d822ea8c0bb6c5 diff --git a/wsd/LOOLWebSocket.hpp b/wsd/LOOLWebSocket.hpp index 3bca89d..373b41a 100644 --- a/wsd/LOOLWebSocket.hpp +++ b/wsd/LOOLWebSocket.hpp @@ -31,11 +31,11 @@ class LOOLWebSocket : public Poco::Net::WebSocket private: std::mutex _mutex; -#ifdef ENABLE_DEBUG +#if ENABLE_DEBUG std::chrono::milliseconds getWebSocketDelay() { - unsigned long baseDelay = WS_DELAY_MS; - unsigned long jitter = WS_JITTER_MS; + unsigned long baseDelay = 0; + unsigned long jitter = 0; if (std::getenv("LOOL_WS_DELAY")) { baseDelay = std::stoul(std::getenv("LOOL_WS_DELAY")); @@ -81,7 +81,7 @@ public: /// Should we also factor out the handling of non-final and continuation frames into this? int receiveFrame(char* buffer, const int length, int& flags) { -#ifdef ENABLE_DEBUG +#if ENABLE_DEBUG // Delay receiving the frame std::this_thread::sleep_for(getWebSocketDelay()); #endif @@ -111,7 +111,7 @@ public: /// Wrapper for Poco::Net::WebSocket::sendFrame() that handles large frames. int sendFrame(const char* buffer, const int length, const int flags = FRAME_TEXT) { -#ifdef ENABLE_DEBUG +#if ENABLE_DEBUG // Delay sending the frame std::this_thread::sleep_for(getWebSocketDelay()); #endif _______________________________________________ Libreoffice-commits mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits
