common/Common.hpp |    2 +-
 common/IoUtil.cpp |    1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

New commits:
commit 721003512ee31068c20776e8b67d249c4453747c
Author: Miklos Vajna <vmik...@collabora.co.uk>
Date:   Thu Dec 1 18:15:46 2016 +0100

    IoUtil: avoid multiplying at int precision, then comparing to long
    
    Here:
    
    if (payload.capacity() > READ_BUFFER_SIZE * 4)
    
    Change-Id: I12e090d03b471b7394a4898d5e1a74992182051e

diff --git a/common/Common.hpp b/common/Common.hpp
index ba14fed..a0a7568 100644
--- a/common/Common.hpp
+++ b/common/Common.hpp
@@ -26,7 +26,7 @@ constexpr int WS_SEND_TIMEOUT_MS = 1000;
 /// Pipe and Socket read buffer size.
 /// Should be large enough for ethernet packets
 /// which can be 1500 bytes long.
-constexpr int READ_BUFFER_SIZE = 64 * 1024;
+constexpr long READ_BUFFER_SIZE = 64 * 1024;
 
 /// Size beyond which messages will be sent preceded with
 /// 'nextmessage' frame to let the receiver know in advance
diff --git a/common/IoUtil.cpp b/common/IoUtil.cpp
index 32238f3..b9b91cd 100644
--- a/common/IoUtil.cpp
+++ b/common/IoUtil.cpp
@@ -80,6 +80,7 @@ void SocketProcessor(const std::shared_ptr<LOOLWebSocket>& ws,
             {
                 payload.resize(payload.capacity());
                 n = -1; // In case receiveFrame throws we log dropped data.
+                (void)n;
                 n = ws->receiveFrame(payload.data(), payload.size(), flags);
                 payload.resize(std::max(n, 0));
             }
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