drawinglayer/source/processor2d/vclpixelprocessor2d.cxx | 2 +- extensions/source/propctrlr/propcontroller.cxx | 2 +- include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx | 2 +- lotuswordpro/source/filter/lwpsortopt.cxx | 2 +- sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx | 2 +- sw/source/core/layout/trvlfrm.cxx | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-)
New commits: commit 35974dfc730079fd8d13e62f6b8a4048962f923f Author: Andrea Gelmini <andrea.gelm...@gelma.net> Date: Sun Aug 20 22:53:39 2017 +0200 Fix typos Change-Id: I3f3abc3c6e12536d4bc38f0c676d5fc20532a1e3 Reviewed-on: https://gerrit.libreoffice.org/41370 Tested-by: Jenkins <c...@libreoffice.org> Reviewed-by: Adolfo Jayme Barrientos <fit...@ubuntu.com> diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx index 4f9d16f76629..de9f9ee510b6 100644 --- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx @@ -139,7 +139,7 @@ namespace drawinglayer } //Resolves: tdf#105998 if we are a hairline along the very right/bottom edge - //of the canvas then distory the polygon inwards one pixel right/bottom so that + //of the canvas then destroy the polygon inwards one pixel right/bottom so that //the hairline falls inside the paintable area and becomes visible Size aSize = mpOutputDevice->GetOutputSize(); basegfx::B2DRange aRange = aLocalPolygon.getB2DRange(); diff --git a/extensions/source/propctrlr/propcontroller.cxx b/extensions/source/propctrlr/propcontroller.cxx index 531c749941e4..19053c6257b4 100644 --- a/extensions/source/propctrlr/propcontroller.cxx +++ b/extensions/source/propctrlr/propcontroller.cxx @@ -467,7 +467,7 @@ namespace pcr // stop listening stopContainerWindowListening(); - // outtahere + // outta here return true; } diff --git a/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx b/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx index 9008ccc9189b..26dc00c77427 100644 --- a/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx @@ -42,7 +42,7 @@ namespace drawinglayer is tiled or not. Renderers should handle this primitive; it has a geometrically correct - decomposition, but on pixel oututs the areas where the tiled pieces are + decomposition, but on pixel outputs the areas where the tiled pieces are aligned tend to show up (one overlapping or empty pixel) */ class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D : public BufferedDecompositionPrimitive2D diff --git a/lotuswordpro/source/filter/lwpsortopt.cxx b/lotuswordpro/source/filter/lwpsortopt.cxx index e740ec95cae2..790eebb88e55 100644 --- a/lotuswordpro/source/filter/lwpsortopt.cxx +++ b/lotuswordpro/source/filter/lwpsortopt.cxx @@ -72,7 +72,7 @@ LwpSortOption::LwpSortOption(LwpObjectStream* pStrm) Read(pStrm); } /** - * @descr Read sort option in VO_DOCUMNET from object stream + * @descr Read sort option in VO_DOCUMENT from object stream **/ void LwpSortOption::Read(LwpObjectStream *pStrm) { diff --git a/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx b/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx index 46185ea08f29..3caed120648e 100644 --- a/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx +++ b/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx @@ -95,7 +95,7 @@ sal_uInt32 PngHelper::deflateBuffer( const Output_t* i_pBuf, size_t i_nLen, Outp if( deflate( &aStream, Z_FINISH ) == Z_STREAM_ERROR ) { deflateEnd( &aStream ); - // scrao the data of this broken stream + // scrap the data of this broken stream o_rOut.resize( nOrigSize ); return 0; } diff --git a/sw/source/core/layout/trvlfrm.cxx b/sw/source/core/layout/trvlfrm.cxx index 57c65a417528..68f12ac144da 100644 --- a/sw/source/core/layout/trvlfrm.cxx +++ b/sw/source/core/layout/trvlfrm.cxx @@ -266,7 +266,7 @@ bool SwPageFrame::GetCursorOfst( SwPosition *pPos, Point &rPoint, } else { - /* In order to provide a selection as accurable as possible when we have both + /* In order to provide a selection as accurate as possible when we have both * text and background object, then we compute the distance between both * would-be positions and the click point. The shortest distance wins. */ _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits