wsd/LOOLWSD.cpp |    4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

New commits:
commit 9ea81e792109b394713e71a5b72aa7f21a17755d
Author: Pranav Kant <pran...@collabora.co.uk>
Date:   Fri Jan 26 20:10:36 2018 +0530

    wsd: Update client port number if default is unavailable
    
    And print that on the console so that user knows what port the current
    wsd instance is using.
    
    Change-Id: I68fb7d23f46df4ad56ba444735b2888c410f7bd5

diff --git a/wsd/LOOLWSD.cpp b/wsd/LOOLWSD.cpp
index ca0ca6a5..13ae0298 100644
--- a/wsd/LOOLWSD.cpp
+++ b/wsd/LOOLWSD.cpp
@@ -2587,6 +2587,7 @@ private:
             _exit(Application::EXIT_SOFTWARE);
         }
 
+        MasterPortNumber = port;
         LOG_INF("Listening to prisoner connections on port " << port);
         return socket;
     }
@@ -2613,6 +2614,7 @@ private:
                 ServerSocket::Type::Public, port, WebServerPoll, factory);
         }
 
+        ClientPortNumber = port;
         LOG_INF("Listening to client connections on port " << port);
         return socket;
     }
@@ -2751,7 +2753,7 @@ int LOOLWSD::innerMain()
     /// The main-poll does next to nothing:
     SocketPoll mainWait("main");
 #if ENABLE_DEBUG
-    std::cerr << "Ready to accept connections.\n" << std::endl;
+    std::cerr << "Ready to accept connections on port " << ClientPortNumber << 
 ".\n" << std::endl;
 #endif
 
     const auto startStamp = std::chrono::steady_clock::now();
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