loleaflet/.eslintignore     |    2 --
 loleaflet/Makefile.am       |    2 +-
 loleaflet/admin/src/Base.js |   24 ++++++++++++------------
 3 files changed, 13 insertions(+), 15 deletions(-)

New commits:
commit fab4cbb5e9de3ee99654d21503c6b2ec064c41de
Author: Henry Castro <[email protected]>
Date:   Sat May 26 23:57:26 2018 -0400

    loleaflet: fixed js lint errors in admin/src/Base.js
    
    Change-Id: I7d2ae94d75fe68d0973dac940a5837b9c8b93eba

diff --git a/loleaflet/.eslintignore b/loleaflet/.eslintignore
index 2da73fac2..bb6daf5b5 100644
--- a/loleaflet/.eslintignore
+++ b/loleaflet/.eslintignore
@@ -1,5 +1,3 @@
 # We only directly edit toolbar.js in dist/
 **/js/w2ui-1.5.rc1.js
-
-**/src/admin/Base.js
 **/src/unocommands.js
diff --git a/loleaflet/Makefile.am b/loleaflet/Makefile.am
index 67fea24c8..ff47889c5 100644
--- a/loleaflet/Makefile.am
+++ b/loleaflet/Makefile.am
@@ -129,7 +129,7 @@ $(builddir)/dist/admin-bundle.js: $(LOLEAFLET_ADMIN_DST) \
 
 $(LOLEAFLET_PREFIX)/dist/admin-src.js: $(LOLEAFLET_ADMIN_ALL)
        @echo "Checking for admin JS errors..."
-#      @NODE_PATH=$(abs_builddir)/node_modules $(NODE) 
node_modules/eslint/bin/eslint.js $(srcdir)/admin --ignore-path 
$(srcdir)/.eslintignore --config $(srcdir)/.eslintrc
+       @NODE_PATH=$(abs_builddir)/node_modules $(NODE) 
node_modules/eslint/bin/eslint.js $(srcdir)/admin/src --ignore-path 
$(srcdir)/.eslintignore --config $(srcdir)/.eslintrc
        @awk 'FNR == 1 {print ""} 1' $(patsubst %.js,$(srcdir)/%.js,$(call 
LOLEAFLET_JS,$(srcdir)/admin/build/build.js)) > $@
 
 if ENABLE_DEBUG
diff --git a/loleaflet/admin/src/Base.js b/loleaflet/admin/src/Base.js
index 837539930..6136f0016 100644
--- a/loleaflet/admin/src/Base.js
+++ b/loleaflet/admin/src/Base.js
@@ -15,9 +15,9 @@ Base.extend = function(_instance, _static) { // subclass
        Base._prototyping = true;
        var proto = new this;
        extend.call(proto, _instance);
-  proto.base = function() {
-    // call this method from any other method to invoke that method's ancestor
-  };
+       proto.base = function() {
+               // call this method from any other method to invoke that 
method's ancestor
+       };
        delete Base._prototyping;
 
        // create the wrapper for the constructor function
@@ -44,11 +44,11 @@ Base.extend = function(_instance, _static) { // subclass
        klass.toString = this.toString;
        klass.valueOf = function(type) {
                //return (type == "object") ? klass : constructor; //-dean
-               return (type == "object") ? klass : constructor.valueOf();
+               return (type == 'object') ? klass : constructor.valueOf();
        };
        extend.call(klass, _static);
        // class initialisation
-       if (typeof klass.init == "function") klass.init();
+       if (typeof klass.init == 'function') klass.init();
        return klass;
 };
 
@@ -56,7 +56,7 @@ Base.prototype = {
        extend: function(source, value) {
                if (arguments.length > 1) { // extending with a name/value pair
                        var ancestor = this[source];
-                       if (ancestor && (typeof value == "function") && // 
overriding a method?
+                       if (ancestor && (typeof value == 'function') && // 
overriding a method?
                                // the valueOf() comparison is to avoid 
circular references
                                (!ancestor.valueOf || ancestor.valueOf() != 
value.valueOf()) &&
                                /\bbase\b/.test(value)) {
@@ -72,7 +72,7 @@ Base.prototype = {
                                };
                                // point to the underlying method
                                value.valueOf = function(type) {
-                                       return (type == "object") ? value : 
method;
+                                       return (type == 'object') ? value : 
method;
                                };
                                value.toString = Base.toString;
                        }
@@ -80,15 +80,15 @@ Base.prototype = {
                } else if (source) { // extending with an object literal
                        var extend = Base.prototype.extend;
                        // if this object has a customised extend method then 
use it
-                       if (!Base._prototyping && typeof this != "function") {
+                       if (!Base._prototyping && typeof this != 'function') {
                                extend = this.extend || extend;
                        }
                        var proto = {toSource: null};
                        // do the "toString" and other methods manually
-                       var hidden = ["constructor", "toString", "valueOf"];
+                       var hidden = ['constructor', 'toString', 'valueOf'];
                        // if we are prototyping then include the constructor
                        var i = Base._prototyping ? 0 : 1;
-                       while (key = hidden[i++]) {
+                       while ((key = hidden[i++])) {
                                if (source[key] != proto[key]) {
                                        extend.call(this, key, source[key]);
 
@@ -110,7 +110,7 @@ Base = Base.extend({
        }
 }, {
        ancestor: Object,
-       version: "1.1",
+       version: '1.1',
 
        forEach: function(object, block, context) {
                for (var key in object) {
@@ -122,7 +122,7 @@ Base = Base.extend({
 
        implement: function() {
                for (var i = 0; i < arguments.length; i++) {
-                       if (typeof arguments[i] == "function") {
+                       if (typeof arguments[i] == 'function') {
                                // if it's a function, call it
                                arguments[i](this.prototype);
                        } else {
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