svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit 671912cc941620551ef85f00a679df884e0cfaab
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Mon Apr 1 20:14:06 2019 +0000
Commit:     Julien Nabet <serval2...@yahoo.fr>
CommitDate: Tue Apr 2 08:50:40 2019 +0200

    Fix typo
    
    Change-Id: I253b4582f2d22d2fa39ff469810c54c75a079e38
    Reviewed-on: https://gerrit.libreoffice.org/70100
    Tested-by: Jenkins
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx 
b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
index 371ce7d538bd..fb3018f7ff88 100644
--- a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
@@ -61,7 +61,7 @@ namespace drawinglayer
                 // visualisation objects and be visualized by the 3d renderer
                 // as a single shadow.
 
-                // The shadow for AutoShapes could be handled uniformely by 
not setting any
+                // The shadow for AutoShapes could be handled uniformly by not 
setting any
                 // shadow items at the helper model objects and only adding 
shadow here for
                 // 2D and 3D (and it works, too), but this would lead to two 
3D scenes for
                 // the 3D object; one for the shadow and one for the content. 
The one for the
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