include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
New commits: commit becf7fc770cf3b52c484b6cfec65860256b30ac7 Author: Andrea Gelmini <[email protected]> AuthorDate: Sun Jun 30 22:26:02 2019 +0000 Commit: Julien Nabet <[email protected]> CommitDate: Sat Jul 6 08:48:55 2019 +0200 Fix typo Change-Id: I84190fa4f5073a4ba480998ed097539e1957e2c4 Reviewed-on: https://gerrit.libreoffice.org/75153 Tested-by: Jenkins Reviewed-by: Julien Nabet <[email protected]> diff --git a/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx b/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx index 6a91960858eb..7a545e89af46 100644 --- a/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx @@ -57,7 +57,7 @@ namespace drawinglayer geometry::ViewInformation3D maViewInformation3D; /** if the embedded 3D primitives contain shadow, these parameters are needed - to extract the shadow which is a sequence od 2D primitives and may expand + to extract the shadow which is a sequence of 2D primitives and may expand the 2D range. Since every single 3D object in a scene may individually have shadow or not, these values need to be provided and prepared. The shadow distance itself (a 2D transformation) is part of the 3D shadow definition @@ -72,7 +72,7 @@ namespace drawinglayer /// #i96669# add simple range buffering for this primitive basegfx::B2DRange maB2DRange; - /** flag if given 3D geometry is already cheched for shadow definitions and 2d shadows + /** flag if given 3D geometry is already checked for shadow definitions and 2d shadows are created in maShadowPrimitives */ bool mbShadow3DChecked : 1; _______________________________________________ Libreoffice-commits mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits
