include/drawinglayer/primitive2d/shadowprimitive2d.hxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
New commits: commit 36c456b2df199a6112a4efe18ea740d9e687495d Author: Andrea Gelmini <[email protected]> AuthorDate: Sun Feb 9 11:09:59 2020 +0100 Commit: Julien Nabet <[email protected]> CommitDate: Sun Feb 9 12:23:30 2020 +0100 Fix typo Change-Id: I76476242083a71a3d564ae89971a926254975979 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/88312 Tested-by: Julien Nabet <[email protected]> Reviewed-by: Julien Nabet <[email protected]> diff --git a/include/drawinglayer/primitive2d/shadowprimitive2d.hxx b/include/drawinglayer/primitive2d/shadowprimitive2d.hxx index 895db4c25cf9..b60ed35e2617 100644 --- a/include/drawinglayer/primitive2d/shadowprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/shadowprimitive2d.hxx @@ -36,7 +36,7 @@ namespace drawinglayer for 2D objects. It decomposes to a TransformPrimitive2D embedded into a ModifiedColorPrimitive2D. - It's for primtive usage convenience, so that not everyone has + It's for primitive usage convenience, so that not everyone has to implement the generic shadow construction by himself. The same geometry as sequence of primitives is used as geometry and _______________________________________________ Libreoffice-commits mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits
