include/basegfx/polygon/b2dpolygontools.hxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit f164ceaed1edc631a14afe128d3623cdac1a1197
Author:     Andrea Gelmini <>
AuthorDate: Fri Feb 14 22:34:34 2020 +0100
Commit:     Julien Nabet <>
CommitDate: Fri Feb 14 23:29:54 2020 +0100

    Fix typo
    Change-Id: I314345471928d61b11cc88858f84146534c74d9a
    Tested-by: Julien Nabet <>
    Reviewed-by: Julien Nabet <>

diff --git a/include/basegfx/polygon/b2dpolygontools.hxx 
index 90001bae7131..e1eb4c044dbb 100644
--- a/include/basegfx/polygon/b2dpolygontools.hxx
+++ b/include/basegfx/polygon/b2dpolygontools.hxx
@@ -198,7 +198,7 @@ namespace basegfx
             this internally to guarantee the same algorithm is used)
             it is not needed to accumulate a potentially huge number
             of polygons in the result-polyPolygons, but e.g. consume
-            them directly in the caller. Example is renderinmg a
+            them directly in the caller. Example is rendering a
             dashed line but without creating the potentially huge amount
             of polygons.
             The 2nd version will also merge first/last line/gap snippets
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