drawinglayer/source/processor2d/vclpixelprocessor2d.cxx | 6 ++++++ 1 file changed, 6 insertions(+)
New commits: commit 7f8f7e7284e29cc0e8a0f282761abea428d0eb33 Author: Mike Kaganski <mike.kagan...@collabora.com> AuthorDate: Fri May 29 11:15:56 2020 +0300 Commit: Mike Kaganski <mike.kagan...@collabora.com> CommitDate: Fri May 29 11:25:57 2020 +0200 tdf#101181: disable antialiasing for mask Since we need objects' bounds here, antialiasing them would make the resulting non-fully-transparent areas thicker, thus making the effect also thicker. Disable it here; also slightly increases performance. We can't do that for soft edge: the effect draws all its children as bitmap, so disabling AA would make all children areas unaffected by soft edge to have worse image quality. Change-Id: Ifc9a60ec7894bfe9d0209e04532c9ca0a1eb3867 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/95096 Tested-by: Jenkins Reviewed-by: Mike Kaganski <mike.kagan...@collabora.com> diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx index d4ee5f39b7a0..8d217dcf18db 100644 --- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx @@ -989,6 +989,9 @@ void VclPixelProcessor2D::processGlowPrimitive2D(const primitive2d::GlowPrimitiv // remember last OutDev and set to content OutputDevice* pLastOutputDevice = mpOutputDevice; mpOutputDevice = &aBufferDevice.getContent(); + // We don't need antialiased mask here, which would only make effect thicker + const auto aPrevAA = mpOutputDevice->GetAntialiasing(); + mpOutputDevice->SetAntialiasing(AntialiasingFlags::NONE); mpOutputDevice->Erase(); process(rCandidate); const tools::Rectangle aRect(static_cast<long>(std::floor(aRange.getMinX())), @@ -996,6 +999,7 @@ void VclPixelProcessor2D::processGlowPrimitive2D(const primitive2d::GlowPrimitiv static_cast<long>(std::ceil(aRange.getMaxX())), static_cast<long>(std::ceil(aRange.getMaxY()))); BitmapEx bmpEx = mpOutputDevice->GetBitmapEx(aRect.TopLeft(), aRect.GetSize()); + mpOutputDevice->SetAntialiasing(aPrevAA); AlphaMask mask = ProcessAndBlurAlphaMask(bmpEx.GetAlpha(), fBlurRadius, fBlurRadius, nTransparency); @@ -1033,6 +1037,8 @@ void VclPixelProcessor2D::processSoftEdgePrimitive2D( OutputDevice* pLastOutputDevice = mpOutputDevice; mpOutputDevice = &aBufferDevice.getContent(); mpOutputDevice->Erase(); + // Since the effect converts all children to bitmap, we can't disable antialiasing here, + // because it would result in poor quality in areas not affected by the effect process(rCandidate); const tools::Rectangle aRect(static_cast<long>(std::floor(aRange.getMinX())), _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits