animations/source/animcore/animcore.cxx |    6 ++++++
 1 file changed, 6 insertions(+)

New commits:
commit f525b8898dcefe9e43e63e475c18d754ef000007
Author:     Sarper Akdemir <q.sarperakde...@gmail.com>
AuthorDate: Sun Aug 30 02:18:48 2020 +0300
Commit:     Thorsten Behrens <thorsten.behr...@cib.de>
CommitDate: Mon Aug 31 12:27:39 2020 +0200

    add missing initializers about physics animations to AnimationNode class
    
    fixes the case when a physics animation preset is imported it
    doesn't have any information about start velocity, density or
    bounciness paramaters.
    
    Change-Id: Ic817afb211597ad553ccc3a43fe24bfbebadbc43
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/101656
    Tested-by: Jenkins
    Reviewed-by: Thorsten Behrens <thorsten.behr...@cib.de>

diff --git a/animations/source/animcore/animcore.cxx 
b/animations/source/animcore/animcore.cxx
index 107353cf327a..b87482a0c4cd 100644
--- a/animations/source/animcore/animcore.cxx
+++ b/animations/source/animcore/animcore.cxx
@@ -488,6 +488,12 @@ AnimationNode::AnimationNode( const AnimationNode& rNode )
     maPath( rNode.maPath ),
     maOrigin( rNode.maOrigin ),
 
+    // attributes for XAnimatePhysics
+    maStartVelocityX( rNode.maStartVelocityX ),
+    maStartVelocityY( rNode.maStartVelocityY ),
+    maDensity( rNode.maDensity ),
+    maBounciness( rNode.maBounciness ),
+
     // attributes for XAnimateTransform
     mnTransformType( rNode.mnTransformType ),
 
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