svx/source/svdraw/gradtrns.cxx | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
New commits: commit 13ff493f1d7bf9ba4681ff62f7f7020925306a2d Author: Mike Kaganski <mike.kagan...@collabora.com> AuthorDate: Fri Nov 19 21:41:59 2021 +0300 Commit: Mike Kaganski <mike.kagan...@collabora.com> CommitDate: Fri Nov 19 21:46:06 2021 +0100 Use toRadians on Degree10 Change-Id: Ib0a53f1dd9c7dd2011041c1c8a6923a64ff6d0f8 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/125581 Tested-by: Jenkins Reviewed-by: Mike Kaganski <mike.kagan...@collabora.com> diff --git a/svx/source/svdraw/gradtrns.cxx b/svx/source/svdraw/gradtrns.cxx index faf44656183b..d665cd48ce16 100644 --- a/svx/source/svdraw/gradtrns.cxx +++ b/svx/source/svdraw/gradtrns.cxx @@ -68,7 +68,7 @@ void GradTransformer::GradToVec(GradTransGradient const & rG, GradTransVector& r if(rG.aGradient.GetAngle()) { - const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0); + const double fAngle = toRadians(rG.aGradient.GetAngle()); const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aCenter, -fAngle)); aStartPos *= aTransformation; @@ -91,7 +91,7 @@ void GradTransformer::GradToVec(GradTransGradient const & rG, GradTransVector& r if(rG.aGradient.GetAngle()) { - const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0); + const double fAngle = toRadians(rG.aGradient.GetAngle()); const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aCenter, -fAngle)); aStartPos *= aTransformation; @@ -115,7 +115,7 @@ void GradTransformer::GradToVec(GradTransGradient const & rG, GradTransVector& r if(rG.aGradient.GetAngle()) { - const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0); + const double fAngle = toRadians(rG.aGradient.GetAngle()); const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aEndPos, -fAngle)); aStartPos *= aTransformation; @@ -150,7 +150,7 @@ void GradTransformer::GradToVec(GradTransGradient const & rG, GradTransVector& r if(rG.aGradient.GetAngle()) { - const double fAngle = basegfx::deg2rad(rG.aGradient.GetAngle().get() / 10.0); + const double fAngle = toRadians(rG.aGradient.GetAngle()); const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aEndPos, -fAngle)); aStartPos *= aTransformation;