basegfx/source/point/b2dpoint.cxx    |   12 +++----
 basegfx/source/point/b3dpoint.cxx    |   30 +++++++++---------
 basegfx/source/vector/b2dvector.cxx  |   38 +++++++++++------------
 basegfx/source/vector/b3dvector.cxx  |   18 +++++------
 include/basegfx/color/bcolor.hxx     |   44 +++++++++++++--------------
 include/basegfx/point/b2dpoint.hxx   |   12 +++----
 include/basegfx/point/b3dpoint.hxx   |   18 +++++------
 include/basegfx/tuple/Tuple2D.hxx    |   49 +++++++++++-------------------
 include/basegfx/tuple/Tuple3D.hxx    |   56 +++++++++++++----------------------
 include/basegfx/tuple/b2dtuple.hxx   |    2 -
 include/basegfx/tuple/b3dtuple.hxx   |   52 ++++++++++++++++----------------
 include/basegfx/vector/b2dvector.hxx |   16 +++++-----
 include/basegfx/vector/b3dvector.hxx |   30 +++++++++---------
 13 files changed, 177 insertions(+), 200 deletions(-)

New commits:
commit 347112fbd89ebd2a244052f14e085c9d3c90838d
Author:     Mike Kaganski <[email protected]>
AuthorDate: Sun Oct 8 13:14:39 2023 +0300
Commit:     Mike Kaganski <[email protected]>
CommitDate: Sun Oct 8 18:53:00 2023 +0200

    Drop temporary aliases from Tuple2D and Tuple3D
    
    Change-Id: I091b68bbeee74452a3d6a03711cfc482b7a78e1d
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/157685
    Tested-by: Jenkins
    Reviewed-by: Mike Kaganski <[email protected]>

diff --git a/basegfx/source/point/b2dpoint.cxx 
b/basegfx/source/point/b2dpoint.cxx
index 1d7f75158526..d12c3dd04c4f 100644
--- a/basegfx/source/point/b2dpoint.cxx
+++ b/basegfx/source/point/b2dpoint.cxx
@@ -26,16 +26,16 @@ namespace basegfx
     B2DPoint& B2DPoint::operator*=( const ::basegfx::B2DHomMatrix& rMat )
     {
         double fTempX(
-            rMat.get(0, 0) * mfX +
-            rMat.get(0, 1) * mfY +
+            rMat.get(0, 0) * mnX +
+            rMat.get(0, 1) * mnY +
             rMat.get(0, 2));
         double fTempY(
-            rMat.get(1, 0) * mfX +
-            rMat.get(1, 1) * mfY +
+            rMat.get(1, 0) * mnX +
+            rMat.get(1, 1) * mnY +
             rMat.get(1, 2));
 
-        mfX = fTempX;
-        mfY = fTempY;
+        mnX = fTempX;
+        mnY = fTempY;
 
         return *this;
     }
diff --git a/basegfx/source/point/b3dpoint.cxx 
b/basegfx/source/point/b3dpoint.cxx
index ff70b501ed7a..7d2d4cf4a22b 100644
--- a/basegfx/source/point/b3dpoint.cxx
+++ b/basegfx/source/point/b3dpoint.cxx
@@ -26,28 +26,28 @@ namespace basegfx
     B3DPoint& B3DPoint::operator*=( const ::basegfx::B3DHomMatrix& rMat )
     {
         double fTempX(
-            rMat.get(0, 0) * mfX +
-            rMat.get(0, 1) * mfY +
-            rMat.get(0, 2) * mfZ +
+            rMat.get(0, 0) * mnX +
+            rMat.get(0, 1) * mnY +
+            rMat.get(0, 2) * mnZ +
             rMat.get(0, 3));
         double fTempY(
-            rMat.get(1, 0) * mfX +
-            rMat.get(1, 1) * mfY +
-            rMat.get(1, 2) * mfZ +
+            rMat.get(1, 0) * mnX +
+            rMat.get(1, 1) * mnY +
+            rMat.get(1, 2) * mnZ +
             rMat.get(1, 3));
         double fTempZ(
-            rMat.get(2, 0) * mfX +
-            rMat.get(2, 1) * mfY +
-            rMat.get(2, 2) * mfZ +
+            rMat.get(2, 0) * mnX +
+            rMat.get(2, 1) * mnY +
+            rMat.get(2, 2) * mnZ +
             rMat.get(2, 3));
 
         if(!rMat.isLastLineDefault())
         {
             const double fOne(1.0);
             const double fTempM(
-                rMat.get(3, 0) * mfX +
-                rMat.get(3, 1) * mfY +
-                rMat.get(3, 2) * mfZ +
+                rMat.get(3, 0) * mnX +
+                rMat.get(3, 1) * mnY +
+                rMat.get(3, 2) * mnZ +
                 rMat.get(3, 3));
 
             if(!fTools::equalZero(fTempM) && !fTools::equal(fOne, fTempM))
@@ -58,9 +58,9 @@ namespace basegfx
             }
         }
 
-        mfX = fTempX;
-        mfY = fTempY;
-        mfZ = fTempZ;
+        mnX = fTempX;
+        mnY = fTempY;
+        mnZ = fTempZ;
 
         return *this;
     }
diff --git a/basegfx/source/vector/b2dvector.cxx 
b/basegfx/source/vector/b2dvector.cxx
index d0fcebb62eac..85ec6ca81116 100644
--- a/basegfx/source/vector/b2dvector.cxx
+++ b/basegfx/source/vector/b2dvector.cxx
@@ -29,8 +29,8 @@ namespace basegfx
 
         if(fTools::equalZero(fLen))
         {
-            mfX = 0.0;
-            mfY = 0.0;
+            mnX = 0.0;
+            mnY = 0.0;
         }
         else
         {
@@ -42,8 +42,8 @@ namespace basegfx
 
                 if(!fTools::equalZero(fLen))
                 {
-                    mfX /= fLen;
-                    mfY /= fLen;
+                    mnX /= fLen;
+                    mnY /= fLen;
                 }
             }
         }
@@ -53,22 +53,22 @@ namespace basegfx
 
     double B2DVector::getLength() const
     {
-        if(fTools::equalZero(mfX))
+        if(fTools::equalZero(mnX))
         {
-            return fabs(mfY);
+            return fabs(mnY);
         }
-        else if(fTools::equalZero(mfY))
+        else if(fTools::equalZero(mnY))
         {
-            return fabs(mfX);
+            return fabs(mnX);
         }
 
-        return hypot( mfX, mfY );
+        return hypot( mnX, mnY );
     }
 
     double B2DVector::angle( const B2DVector& rVec ) const
     {
-        return atan2(mfX * rVec.getY() - mfY * rVec.getX(),
-            mfX * rVec.getX() + mfY * rVec.getY());
+        return atan2(mnX * rVec.getY() - mnY * rVec.getX(),
+            mnX * rVec.getX() + mnY * rVec.getY());
     }
 
     const B2DVector& B2DVector::getEmptyVector()
@@ -78,12 +78,12 @@ namespace basegfx
 
     B2DVector& B2DVector::operator*=( const B2DHomMatrix& rMat )
     {
-        const double fTempX( rMat.get(0,0)*mfX +
-                            rMat.get(0,1)*mfY );
-        const double fTempY( rMat.get(1,0)*mfX +
-                            rMat.get(1,1)*mfY );
-        mfX = fTempX;
-        mfY = fTempY;
+        const double fTempX( rMat.get(0,0)*mnX +
+                            rMat.get(0,1)*mnY );
+        const double fTempY( rMat.get(1,0)*mnX +
+                            rMat.get(1,1)*mnY );
+        mnX = fTempX;
+        mnY = fTempY;
 
         return *this;
     }
@@ -101,8 +101,8 @@ namespace basegfx
                 fLen /= sqrt(fLenNow);
             }
 
-            mfX *= fLen;
-            mfY *= fLen;
+            mnX *= fLen;
+            mnY *= fLen;
         }
 
         return *this;
diff --git a/basegfx/source/vector/b3dvector.cxx 
b/basegfx/source/vector/b3dvector.cxx
index 002ee330f9f4..89bc33c2bd9e 100644
--- a/basegfx/source/vector/b3dvector.cxx
+++ b/basegfx/source/vector/b3dvector.cxx
@@ -34,9 +34,9 @@ namespace basegfx
             {
                 fLen = sqrt(fLen);
 
-                mfX /= fLen;
-                mfY /= fLen;
-                mfZ /= fLen;
+                mnX /= fLen;
+                mnY /= fLen;
+                mnZ /= fLen;
             }
         }
 
@@ -52,12 +52,12 @@ namespace basegfx
 
     B3DVector& B3DVector::operator*=( const ::basegfx::B3DHomMatrix& rMat )
     {
-        const double fTempX( rMat.get(0,0)*mfX + rMat.get(0,1)*mfY + 
rMat.get(0,2)*mfZ );
-        const double fTempY( rMat.get(1,0)*mfX + rMat.get(1,1)*mfY + 
rMat.get(1,2)*mfZ );
-        const double fTempZ( rMat.get(2,0)*mfX + rMat.get(2,1)*mfY + 
rMat.get(2,2)*mfZ );
-        mfX = fTempX;
-        mfY = fTempY;
-        mfZ = fTempZ;
+        const double fTempX( rMat.get(0,0)*mnX + rMat.get(0,1)*mnY + 
rMat.get(0,2)*mnZ );
+        const double fTempY( rMat.get(1,0)*mnX + rMat.get(1,1)*mnY + 
rMat.get(1,2)*mnZ );
+        const double fTempZ( rMat.get(2,0)*mnX + rMat.get(2,1)*mnY + 
rMat.get(2,2)*mnZ );
+        mnX = fTempX;
+        mnY = fTempY;
+        mnZ = fTempZ;
 
         return *this;
     }
diff --git a/include/basegfx/color/bcolor.hxx b/include/basegfx/color/bcolor.hxx
index de3452fad128..a88488117ce2 100644
--- a/include/basegfx/color/bcolor.hxx
+++ b/include/basegfx/color/bcolor.hxx
@@ -75,22 +75,22 @@ namespace basegfx
         {}
 
         // data access read
-        double getRed() const { return mfX; }
-        double getGreen() const { return mfY; }
-        double getBlue() const { return mfZ; }
+        double getRed() const { return mnX; }
+        double getGreen() const { return mnY; }
+        double getBlue() const { return mnZ; }
 
         // data access write
-        void setRed(double fNew) { mfX = fNew; }
-        void setGreen(double fNew) { mfY = fNew; }
-        void setBlue(double fNew) { mfZ = fNew; }
+        void setRed(double fNew) { mnX = fNew; }
+        void setGreen(double fNew) { mnY = fNew; }
+        void setBlue(double fNew) { mnZ = fNew; }
 
         /** *=operator to allow usage from BColor, too
         */
         BColor& operator*=( const BColor& rPnt )
         {
-            mfX *= rPnt.mfX;
-            mfY *= rPnt.mfY;
-            mfZ *= rPnt.mfZ;
+            mnX *= rPnt.mnX;
+            mnY *= rPnt.mnY;
+            mnZ *= rPnt.mnZ;
             return *this;
         }
 
@@ -98,9 +98,9 @@ namespace basegfx
         */
         BColor& operator*=(double t)
         {
-            mfX *= t;
-            mfY *= t;
-            mfZ *= t;
+            mnX *= t;
+            mnY *= t;
+            mnZ *= t;
             return *this;
         }
 
@@ -109,9 +109,9 @@ namespace basegfx
         */
         BColor& operator=( const ::basegfx::B3DTuple& rVec )
         {
-            mfX = rVec.getX();
-            mfY = rVec.getY();
-            mfZ = rVec.getZ();
+            mnX = rVec.getX();
+            mnY = rVec.getY();
+            mnZ = rVec.getZ();
             return *this;
         }
 
@@ -122,7 +122,7 @@ namespace basegfx
             const double fGreenWeight(151.0 / 256.0);   // 0.59
             const double fBlueWeight(28.0 / 256.0);     // 0.11
 
-            return (mfX * fRedWeight + mfY * fGreenWeight + mfZ * fBlueWeight);
+            return (mnX * fRedWeight + mnY * fGreenWeight + mnZ * fBlueWeight);
         }
 
         // distances in color space
@@ -152,17 +152,17 @@ namespace basegfx
         // clamp color to [0.0..1.0] values in all three intensity components
         BColor& clamp()
         {
-            mfX = std::clamp(mfX, 0.0, 1.0);
-            mfY = std::clamp(mfY, 0.0, 1.0);
-            mfZ = std::clamp(mfZ, 0.0, 1.0);
+            mnX = std::clamp(mnX, 0.0, 1.0);
+            mnY = std::clamp(mnY, 0.0, 1.0);
+            mnZ = std::clamp(mnZ, 0.0, 1.0);
             return *this;
         }
 
         void invert()
         {
-            mfX = 1.0 - mfX;
-            mfY = 1.0 - mfY;
-            mfZ = 1.0 - mfZ;
+            mnX = 1.0 - mnX;
+            mnY = 1.0 - mnY;
+            mnZ = 1.0 - mnZ;
         }
 
         static const BColor& getEmptyBColor()
diff --git a/include/basegfx/point/b2dpoint.hxx 
b/include/basegfx/point/b2dpoint.hxx
index 6a1588298123..ce16965de042 100644
--- a/include/basegfx/point/b2dpoint.hxx
+++ b/include/basegfx/point/b2dpoint.hxx
@@ -87,8 +87,8 @@ namespace basegfx
         */
         B2DPoint& operator*=( const B2DPoint& rPnt )
         {
-            mfX *= rPnt.mfX;
-            mfY *= rPnt.mfY;
+            mnX *= rPnt.mnX;
+            mnY *= rPnt.mnY;
             return *this;
         }
 
@@ -96,8 +96,8 @@ namespace basegfx
         */
         B2DPoint& operator*=(double t)
         {
-            mfX *= t;
-            mfY *= t;
+            mnX *= t;
+            mnY *= t;
             return *this;
         }
 
@@ -106,8 +106,8 @@ namespace basegfx
         */
         BASEGFX_DLLPUBLIC B2DPoint& operator=(Tuple2D<double>& rPoint)
         {
-            mfX = rPoint.getX();
-            mfY = rPoint.getY();
+            mnX = rPoint.getX();
+            mnY = rPoint.getY();
             return *this;
         }
 
diff --git a/include/basegfx/point/b3dpoint.hxx 
b/include/basegfx/point/b3dpoint.hxx
index e424f0a4c1ea..7b3352bff4b2 100644
--- a/include/basegfx/point/b3dpoint.hxx
+++ b/include/basegfx/point/b3dpoint.hxx
@@ -73,9 +73,9 @@ namespace basegfx
         */
         B3DPoint& operator*=( const B3DPoint& rPnt )
         {
-            mfX *= rPnt.mfX;
-            mfY *= rPnt.mfY;
-            mfZ *= rPnt.mfZ;
+            mnX *= rPnt.mnX;
+            mnY *= rPnt.mnY;
+            mnZ *= rPnt.mnZ;
             return *this;
         }
 
@@ -83,9 +83,9 @@ namespace basegfx
         */
         B3DPoint& operator*=(double t)
         {
-            mfX *= t;
-            mfY *= t;
-            mfZ *= t;
+            mnX *= t;
+            mnY *= t;
+            mnZ *= t;
             return *this;
         }
 
@@ -94,9 +94,9 @@ namespace basegfx
         */
         B3DPoint& operator=( const ::basegfx::B3DTuple& rVec )
         {
-            mfX = rVec.getX();
-            mfY = rVec.getY();
-            mfZ = rVec.getZ();
+            mnX = rVec.getX();
+            mnY = rVec.getY();
+            mnZ = rVec.getZ();
             return *this;
         }
 
diff --git a/include/basegfx/tuple/Tuple2D.hxx 
b/include/basegfx/tuple/Tuple2D.hxx
index b4d1dbe2f508..7494b4d1b13a 100644
--- a/include/basegfx/tuple/Tuple2D.hxx
+++ b/include/basegfx/tuple/Tuple2D.hxx
@@ -18,19 +18,8 @@ namespace basegfx
 template <typename TYPE> class Tuple2D
 {
 protected:
-    union {
-        // temporary alias mnX with mfX and mnY with mfY
-        struct
-        {
-            TYPE mnX;
-            TYPE mnY;
-        };
-        struct
-        {
-            TYPE mfX;
-            TYPE mfY;
-        };
-    };
+    TYPE mnX;
+    TYPE mnY;
 
 public:
     /** Create a 2D Tuple
@@ -82,13 +71,13 @@ public:
     template <typename T = TYPE, std::enable_if_t<std::is_integral_v<T>, int> 
= 0>
     bool equal(const Tuple2D<TYPE>& rTup) const
     {
-        return mfX == rTup.mfX && mfY == rTup.mfY;
+        return mnX == rTup.mnX && mnY == rTup.mnY;
     }
 
     template <typename T = TYPE, std::enable_if_t<std::is_floating_point_v<T>, 
int> = 0>
     bool equal(const Tuple2D<TYPE>& rTup) const
     {
-        return this == &rTup || (fTools::equal(mfX, rTup.mfX) && 
fTools::equal(mfY, rTup.mfY));
+        return this == &rTup || (fTools::equal(mnX, rTup.mnX) && 
fTools::equal(mnY, rTup.mnY));
     }
 
     template <typename T = TYPE, std::enable_if_t<std::is_integral_v<T>, int> 
= 0>
@@ -100,56 +89,56 @@ public:
     template <typename T = TYPE, std::enable_if_t<std::is_floating_point_v<T>, 
int> = 0>
     bool equalZero() const
     {
-        return fTools::equalZero(mfX) && fTools::equalZero(mfY);
+        return fTools::equalZero(mnX) && fTools::equalZero(mnY);
     }
 
     // operator overrides
 
     Tuple2D<TYPE>& operator+=(const Tuple2D<TYPE>& rTup)
     {
-        mfX += rTup.mfX;
-        mfY += rTup.mfY;
+        mnX += rTup.mnX;
+        mnY += rTup.mnY;
         return *this;
     }
 
     Tuple2D<TYPE>& operator-=(const Tuple2D<TYPE>& rTup)
     {
-        mfX -= rTup.mfX;
-        mfY -= rTup.mfY;
+        mnX -= rTup.mnX;
+        mnY -= rTup.mnY;
         return *this;
     }
 
     Tuple2D<TYPE>& operator/=(const Tuple2D<TYPE>& rTup)
     {
-        mfX /= rTup.mfX;
-        mfY /= rTup.mfY;
+        mnX /= rTup.mnX;
+        mnY /= rTup.mnY;
         return *this;
     }
 
     Tuple2D<TYPE>& operator*=(const Tuple2D<TYPE>& rTup)
     {
-        mfX *= rTup.mfX;
-        mfY *= rTup.mfY;
+        mnX *= rTup.mnX;
+        mnY *= rTup.mnY;
         return *this;
     }
 
     Tuple2D<TYPE>& operator*=(TYPE t)
     {
-        mfX *= t;
-        mfY *= t;
+        mnX *= t;
+        mnY *= t;
         return *this;
     }
 
     Tuple2D<TYPE>& operator/=(TYPE t)
     {
-        mfX /= t;
-        mfY /= t;
+        mnX /= t;
+        mnY /= t;
         return *this;
     }
 
-    Tuple2D<TYPE> operator-(void) const { return Tuple2D<TYPE>(-mfX, -mfY); }
+    Tuple2D<TYPE> operator-(void) const { return Tuple2D<TYPE>(-mnX, -mnY); }
 
-    bool operator==(const Tuple2D<TYPE>& rTup) const { return mfX == rTup.mfX 
&& mfY == rTup.mfY; }
+    bool operator==(const Tuple2D<TYPE>& rTup) const { return mnX == rTup.mnX 
&& mnY == rTup.mnY; }
 
     bool operator!=(const Tuple2D<TYPE>& rTup) const { return !(*this == 
rTup); }
 };
diff --git a/include/basegfx/tuple/Tuple3D.hxx 
b/include/basegfx/tuple/Tuple3D.hxx
index 96751666393d..0b528c834174 100644
--- a/include/basegfx/tuple/Tuple3D.hxx
+++ b/include/basegfx/tuple/Tuple3D.hxx
@@ -15,21 +15,9 @@ namespace basegfx
 template <typename TYPE> class Tuple3D
 {
 protected:
-    union {
-        // temporary alias mnX with mfX, mnY with mfY and mnZ with mfZ
-        struct
-        {
-            TYPE mnX;
-            TYPE mnY;
-            TYPE mnZ;
-        };
-        struct
-        {
-            TYPE mfX;
-            TYPE mfY;
-            TYPE mfZ;
-        };
-    };
+    TYPE mnX;
+    TYPE mnY;
+    TYPE mnZ;
 
 public:
     /** Create a 3D Tuple
@@ -75,55 +63,55 @@ public:
 
     Tuple3D& operator+=(const Tuple3D& rTup)
     {
-        mfX += rTup.mfX;
-        mfY += rTup.mfY;
-        mfZ += rTup.mfZ;
+        mnX += rTup.mnX;
+        mnY += rTup.mnY;
+        mnZ += rTup.mnZ;
         return *this;
     }
 
     Tuple3D& operator-=(const Tuple3D& rTup)
     {
-        mfX -= rTup.mfX;
-        mfY -= rTup.mfY;
-        mfZ -= rTup.mfZ;
+        mnX -= rTup.mnX;
+        mnY -= rTup.mnY;
+        mnZ -= rTup.mnZ;
         return *this;
     }
 
     Tuple3D& operator/=(const Tuple3D& rTup)
     {
-        mfX /= rTup.mfX;
-        mfY /= rTup.mfY;
-        mfZ /= rTup.mfZ;
+        mnX /= rTup.mnX;
+        mnY /= rTup.mnY;
+        mnZ /= rTup.mnZ;
         return *this;
     }
 
     Tuple3D& operator*=(const Tuple3D& rTup)
     {
-        mfX *= rTup.mfX;
-        mfY *= rTup.mfY;
-        mfZ *= rTup.mfZ;
+        mnX *= rTup.mnX;
+        mnY *= rTup.mnY;
+        mnZ *= rTup.mnZ;
         return *this;
     }
 
     Tuple3D& operator*=(TYPE t)
     {
-        mfX *= t;
-        mfY *= t;
-        mfZ *= t;
+        mnX *= t;
+        mnY *= t;
+        mnZ *= t;
         return *this;
     }
 
     Tuple3D& operator/=(TYPE t)
     {
-        mfX /= t;
-        mfY /= t;
-        mfZ /= t;
+        mnX /= t;
+        mnY /= t;
+        mnZ /= t;
         return *this;
     }
 
     bool operator==(const Tuple3D& rTup) const
     {
-        return mfX == rTup.mfX && mfY == rTup.mfY && mfZ == rTup.mfZ;
+        return mnX == rTup.mnX && mnY == rTup.mnY && mnZ == rTup.mnZ;
     }
 
     bool operator!=(const Tuple3D& rTup) const { return !operator==(rTup); }
diff --git a/include/basegfx/tuple/b2dtuple.hxx 
b/include/basegfx/tuple/b2dtuple.hxx
index 30b5587f7bd8..a4558f0d3469 100644
--- a/include/basegfx/tuple/b2dtuple.hxx
+++ b/include/basegfx/tuple/b2dtuple.hxx
@@ -76,7 +76,7 @@ namespace basegfx
 
         B2DTuple operator-(void) const
         {
-            return B2DTuple(-mfX, -mfY);
+            return B2DTuple(-mnX, -mnY);
         }
 
         BASEGFX_DLLPUBLIC static const B2DTuple& getEmptyTuple();
diff --git a/include/basegfx/tuple/b3dtuple.hxx 
b/include/basegfx/tuple/b3dtuple.hxx
index 15777b7f9f32..2701b2f25c4f 100644
--- a/include/basegfx/tuple/b3dtuple.hxx
+++ b/include/basegfx/tuple/b3dtuple.hxx
@@ -70,8 +70,8 @@ namespace basegfx
         {
             // Here, normally two if(...)'s should be used. In the assumption 
that
             // both double members can be accessed as an array a shortcut is 
used here.
-            // if(0 == nPos) return mfX; if(1 == nPos) return mfY; return mfZ;
-            return *((&mfX) + nPos);
+            // if(0 == nPos) return mnX; if(1 == nPos) return mnY; return mnZ;
+            return *((&mnX) + nPos);
         }
 
         /// Array-access to 3D Tuple
@@ -79,8 +79,8 @@ namespace basegfx
         {
             // Here, normally two if(...)'s should be used. In the assumption 
that
             // both double members can be accessed as an array a shortcut is 
used here.
-            // if(0 == nPos) return mfX; if(1 == nPos) return mfY; return mfZ;
-            return *((&mfX) + nPos);
+            // if(0 == nPos) return mnX; if(1 == nPos) return mnY; return mnZ;
+            return *((&mnX) + nPos);
         }
 
         // comparators with tolerance
@@ -89,32 +89,32 @@ namespace basegfx
         bool equalZero() const
         {
             return (this == &getEmptyTuple() ||
-                (::basegfx::fTools::equalZero(mfX)
-                && ::basegfx::fTools::equalZero(mfY)
-                && ::basegfx::fTools::equalZero(mfZ)));
+                (::basegfx::fTools::equalZero(mnX)
+                && ::basegfx::fTools::equalZero(mnY)
+                && ::basegfx::fTools::equalZero(mnZ)));
         }
 
         bool equal(const B3DTuple& rTup) const
         {
             return (
                 this == &rTup ||
-                (::basegfx::fTools::equal(mfX, rTup.mfX) &&
-                ::basegfx::fTools::equal(mfY, rTup.mfY) &&
-                ::basegfx::fTools::equal(mfZ, rTup.mfZ)));
+                (::basegfx::fTools::equal(mnX, rTup.mnX) &&
+                ::basegfx::fTools::equal(mnY, rTup.mnY) &&
+                ::basegfx::fTools::equal(mnZ, rTup.mnZ)));
         }
 
         // operators
 
         B3DTuple operator-(void) const
         {
-            return B3DTuple(-mfX, -mfY, -mfZ);
+            return B3DTuple(-mnX, -mnY, -mnZ);
         }
 
         bool operator==(const B3DTuple& rTup) const
         {
-            return ::basegfx::fTools::equal(mfX, rTup.mfX) &&
-                ::basegfx::fTools::equal(mfY, rTup.mfY) &&
-                ::basegfx::fTools::equal(mfZ, rTup.mfZ);
+            return ::basegfx::fTools::equal(mnX, rTup.mnX) &&
+                ::basegfx::fTools::equal(mnY, rTup.mnY) &&
+                ::basegfx::fTools::equal(mnZ, rTup.mnZ);
         }
 
         bool operator!=(const B3DTuple& rTup) const { return 
!operator==(rTup); }
@@ -123,36 +123,36 @@ namespace basegfx
         {
             if(0.0 == fCompareValue)
             {
-                if(::basegfx::fTools::equalZero(mfX))
+                if(::basegfx::fTools::equalZero(mnX))
                 {
-                    mfX = 0.0;
+                    mnX = 0.0;
                 }
 
-                if(::basegfx::fTools::equalZero(mfY))
+                if(::basegfx::fTools::equalZero(mnY))
                 {
-                    mfY = 0.0;
+                    mnY = 0.0;
                 }
 
-                if(::basegfx::fTools::equalZero(mfZ))
+                if(::basegfx::fTools::equalZero(mnZ))
                 {
-                    mfZ = 0.0;
+                    mnZ = 0.0;
                 }
             }
             else
             {
-                if(::basegfx::fTools::equal(mfX, fCompareValue))
+                if(::basegfx::fTools::equal(mnX, fCompareValue))
                 {
-                    mfX = fCompareValue;
+                    mnX = fCompareValue;
                 }
 
-                if(::basegfx::fTools::equal(mfY, fCompareValue))
+                if(::basegfx::fTools::equal(mnY, fCompareValue))
                 {
-                    mfY = fCompareValue;
+                    mnY = fCompareValue;
                 }
 
-                if(::basegfx::fTools::equal(mfZ, fCompareValue))
+                if(::basegfx::fTools::equal(mnZ, fCompareValue))
                 {
-                    mfZ = fCompareValue;
+                    mnZ = fCompareValue;
                 }
             }
         }
diff --git a/include/basegfx/vector/b2dvector.hxx 
b/include/basegfx/vector/b2dvector.hxx
index c7d8bc08a867..b698ccffe609 100644
--- a/include/basegfx/vector/b2dvector.hxx
+++ b/include/basegfx/vector/b2dvector.hxx
@@ -80,8 +80,8 @@ namespace basegfx
         */
         B2DVector& operator*=( const B2DVector& rPnt )
         {
-            mfX *= rPnt.mfX;
-            mfY *= rPnt.mfY;
+            mnX *= rPnt.mnX;
+            mnY *= rPnt.mnY;
             return *this;
         }
 
@@ -89,8 +89,8 @@ namespace basegfx
         */
         B2DVector& operator*=(double t)
         {
-            mfX *= t;
-            mfY *= t;
+            mnX *= t;
+            mnY *= t;
             return *this;
         }
 
@@ -99,8 +99,8 @@ namespace basegfx
         */
         B2DVector& operator=(Tuple2D<double> const& rVector)
         {
-            mfX = rVector.getX();
-            mfY = rVector.getY();
+            mnX = rVector.getX();
+            mnY = rVector.getY();
             return *this;
         }
 
@@ -131,7 +131,7 @@ namespace basegfx
             @return
             The Scalar value of the two involved 2D Vectors
         */
-        double scalar( const B2DVector& rVec ) const { return((mfX * rVec.mfX) 
+ (mfY * rVec.mfY)); }
+        double scalar( const B2DVector& rVec ) const { return((mnX * rVec.mnX) 
+ (mnY * rVec.mnY)); }
 
         /** Calculate the length of the cross product with another 2D Vector
 
@@ -148,7 +148,7 @@ namespace basegfx
             @return
             The length of the cross product of the two involved 2D Vectors
         */
-        double cross( const B2DVector& rVec ) const { return(mfX * rVec.getY() 
- mfY * rVec.getX()); }
+        double cross( const B2DVector& rVec ) const { return(mnX * rVec.getY() 
- mnY * rVec.getX()); }
 
         /** Calculate the Angle with another 2D Vector
 
diff --git a/include/basegfx/vector/b3dvector.hxx 
b/include/basegfx/vector/b3dvector.hxx
index 399bba3edf7c..44c926e805c8 100644
--- a/include/basegfx/vector/b3dvector.hxx
+++ b/include/basegfx/vector/b3dvector.hxx
@@ -73,9 +73,9 @@ namespace basegfx
         */
         B3DVector& operator*=( const B3DVector& rPnt )
         {
-            mfX *= rPnt.mfX;
-            mfY *= rPnt.mfY;
-            mfZ *= rPnt.mfZ;
+            mnX *= rPnt.mnX;
+            mnY *= rPnt.mnY;
+            mnZ *= rPnt.mnZ;
             return *this;
         }
 
@@ -83,9 +83,9 @@ namespace basegfx
         */
         B3DVector& operator*=(double t)
         {
-            mfX *= t;
-            mfY *= t;
-            mfZ *= t;
+            mnX *= t;
+            mnY *= t;
+            mnZ *= t;
             return *this;
         }
 
@@ -94,9 +94,9 @@ namespace basegfx
         */
         B3DVector& operator=( const ::basegfx::B3DTuple& rVec )
         {
-            mfX = rVec.getX();
-            mfY = rVec.getY();
-            mfZ = rVec.getZ();
+            mnX = rVec.getX();
+            mnY = rVec.getY();
+            mnZ = rVec.getZ();
             return *this;
         }
 
@@ -118,7 +118,7 @@ namespace basegfx
         */
         double getXZLength() const
         {
-            double fLen((mfX * mfX) + (mfZ * mfZ)); // #i73040#
+            double fLen((mnX * mnX) + (mnZ * mnZ)); // #i73040#
             if((0.0 == fLen) || (1.0 == fLen))
                 return fLen;
             return sqrt(fLen);
@@ -130,7 +130,7 @@ namespace basegfx
         */
         double getYZLength() const
         {
-            double fLen((mfY * mfY) + (mfZ * mfZ));
+            double fLen((mnY * mnY) + (mnZ * mnZ));
             if((0.0 == fLen) || (1.0 == fLen))
                 return fLen;
             return sqrt(fLen);
@@ -154,9 +154,9 @@ namespace basegfx
                     fLen /= sqrt(fLenNow);
                 }
 
-                mfX *= fLen;
-                mfY *= fLen;
-                mfZ *= fLen;
+                mnX *= fLen;
+                mnY *= fLen;
+                mnZ *= fLen;
             }
 
             return *this;
@@ -194,7 +194,7 @@ namespace basegfx
         */
         double scalar(const B3DVector& rVec) const
         {
-            return ((mfX * rVec.mfX) + (mfY * rVec.mfY) + (mfZ * rVec.mfZ));
+            return ((mnX * rVec.mnX) + (mnY * rVec.mnY) + (mnZ * rVec.mnZ));
         }
 
         /** Transform vector by given transformation matrix.

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