On Wed, 2012-07-11 at 21:51 +0200, Johannes Sixt wrote:
> Thanks. The artefacts seem to be connected to
> VclProcessor2D::RenderPolygonStrokePrimitive2D(). If I comment out all
> mpOutputDevice->DrawPolyLine() calls in that function, the artefacts
> vanish (the lines vanish, too, of course).

Some antialiasing type thing stuff bleeding out which might go away with
the addition of some clipping area. Just a complete guess.

C.

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