drawinglayer/source/primitive2d/patternfillprimitive2d.cxx  |    6 ++--
 drawinglayer/source/processor2d/hittestprocessor2d.cxx      |   16 ++++++------
 drawinglayer/source/processor2d/vclpixelprocessor2d.cxx     |    2 -
 include/drawinglayer/primitive2d/patternfillprimitive2d.hxx |    2 -
 include/drawinglayer/processor2d/hittestprocessor2d.hxx     |    4 +--
 5 files changed, 15 insertions(+), 15 deletions(-)

New commits:
commit 7caf45bc06e5b4459aeb173393e5898dff761d50
Author:     Noel Grandin <noel.gran...@collabora.co.uk>
AuthorDate: Thu Aug 14 16:56:35 2025 +0200
Commit:     Noel Grandin <noel.gran...@collabora.co.uk>
CommitDate: Fri Aug 15 07:21:49 2025 +0200

    BitmapEx->Bitmap in HitTestProcessor2D
    
    now that Bitmap supports transparency
    
    Change-Id: Iae2f30e9acdbbf1ed7d7ca700f8c75810f8849f6
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/189616
    Tested-by: Jenkins
    Reviewed-by: Noel Grandin <noel.gran...@collabora.co.uk>

diff --git a/drawinglayer/source/processor2d/hittestprocessor2d.cxx 
b/drawinglayer/source/processor2d/hittestprocessor2d.cxx
index d0e1081a65e4..bc363cf74117 100644
--- a/drawinglayer/source/processor2d/hittestprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/hittestprocessor2d.cxx
@@ -144,7 +144,7 @@ namespace drawinglayer::processor2d
             return bRetval;
         }
 
-        void HitTestProcessor2D::checkBitmapHit(basegfx::B2DRange aRange, 
const BitmapEx& rBitmapEx, const basegfx::B2DHomMatrix& rTransform)
+        void HitTestProcessor2D::checkBitmapHit(basegfx::B2DRange aRange, 
const Bitmap& rBitmap, const basegfx::B2DHomMatrix& rTransform)
         {
             if(!getHitTextOnly())
             {
@@ -153,10 +153,10 @@ namespace drawinglayer::processor2d
                 // transparency into account
                 if(!aRange.isEmpty())
                 {
-                    const Size& rSizePixel(rBitmapEx.GetSizePixel());
+                    const Size aSizePixel(rBitmap.GetSizePixel());
 
                     // When tiled rendering, don't bother with the pixel size 
of the candidate.
-                    if(rSizePixel.Width() && rSizePixel.Height() && 
!comphelper::LibreOfficeKit::isActive())
+                    if(aSizePixel.Width() && aSizePixel.Height() && 
!comphelper::LibreOfficeKit::isActive())
                     {
                         basegfx::B2DHomMatrix aBackTransform(
                             
getViewInformation2D().getObjectToViewTransformation() *
@@ -168,10 +168,10 @@ namespace drawinglayer::processor2d
 
                         if(aUnitRange.isInside(aRelativePoint))
                         {
-                            const sal_Int32 
nX(basegfx::fround(aRelativePoint.getX() * rSizePixel.Width()));
-                            const sal_Int32 
nY(basegfx::fround(aRelativePoint.getY() * rSizePixel.Height()));
+                            const sal_Int32 
nX(basegfx::fround(aRelativePoint.getX() * aSizePixel.Width()));
+                            const sal_Int32 
nY(basegfx::fround(aRelativePoint.getY() * aSizePixel.Height()));
 
-                            mbHit = (0 != rBitmapEx.GetAlpha(nX, nY));
+                            mbHit = (0 != rBitmap.GetPixelColor(nX, 
nY).GetAlpha());
                         }
                     }
                     else
@@ -466,7 +466,7 @@ namespace drawinglayer::processor2d
                     {
                         checkBitmapHit(
                             rCandidate.getB2DRange(getViewInformation2D()),
-                            BitmapEx(rBitmapAlphaCandidate.getBitmap()),
+                            rBitmapAlphaCandidate.getBitmap(),
                             rBitmapAlphaCandidate.getTransform());
                     }
                     break;
@@ -477,7 +477,7 @@ namespace drawinglayer::processor2d
                     const primitive2d::BitmapPrimitive2D& 
rBitmapCandidate(static_cast< const primitive2d::BitmapPrimitive2D& 
>(rCandidate));
                     checkBitmapHit(
                         rCandidate.getB2DRange(getViewInformation2D()),
-                        BitmapEx(rBitmapCandidate.getBitmap()),
+                        rBitmapCandidate.getBitmap(),
                         rBitmapCandidate.getTransform());
                     break;
                 }
diff --git a/include/drawinglayer/processor2d/hittestprocessor2d.hxx 
b/include/drawinglayer/processor2d/hittestprocessor2d.hxx
index 0f1f6d232d85..5a72498f44e3 100644
--- a/include/drawinglayer/processor2d/hittestprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/hittestprocessor2d.hxx
@@ -27,7 +27,7 @@
 namespace basegfx { class B2DPolygon; }
 namespace basegfx { class B2DPolyPolygon; }
 namespace drawinglayer::primitive2d { class ScenePrimitive2D; }
-class BitmapEx;
+class Bitmap;
 
 namespace drawinglayer::processor2d
     {
@@ -66,7 +66,7 @@ namespace drawinglayer::processor2d
                 const basegfx::B2DPolyPolygon& rPolyPolygon,
                 const basegfx::B2DVector& rDiscreteHitTolerancePerAxis) const;
             void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate);
-            void checkBitmapHit(basegfx::B2DRange aRange, const BitmapEx& 
rBitmapEx, const basegfx::B2DHomMatrix& rTransform);
+            void checkBitmapHit(basegfx::B2DRange aRange, const Bitmap& 
rBitmap, const basegfx::B2DHomMatrix& rTransform);
 
         public:
             HitTestProcessor2D(
commit 50ec3c43d6f088c22f860b25789c71c168e2775d
Author:     Noel Grandin <noel.gran...@collabora.co.uk>
AuthorDate: Thu Aug 14 14:28:13 2025 +0200
Commit:     Noel Grandin <noel.gran...@collabora.co.uk>
CommitDate: Fri Aug 15 07:21:39 2025 +0200

    use Bitmap in createTileImage
    
    now that Bitmap supports transparency
    
    Change-Id: I751c3a1ae79eb448f7668a76353483cd55db365f
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/189615
    Tested-by: Jenkins
    Reviewed-by: Noel Grandin <noel.gran...@collabora.co.uk>

diff --git a/drawinglayer/source/primitive2d/patternfillprimitive2d.cxx 
b/drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
index b3e98ecad072..cf0b6ff55d4d 100644
--- a/drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
@@ -184,7 +184,7 @@ namespace drawinglayer::primitive2d
         }
 
         //  create buffered content in given resolution
-        BitmapEx PatternFillPrimitive2D::createTileImage(sal_uInt32 nWidth, 
sal_uInt32 nHeight) const
+        Bitmap PatternFillPrimitive2D::createTileImage(sal_uInt32 nWidth, 
sal_uInt32 nHeight) const
         {
             const geometry::ViewInformation2D aViewInformation2D;
             Primitive2DContainer aContent(createContent(aViewInformation2D));
@@ -194,12 +194,12 @@ namespace drawinglayer::primitive2d
                         std::move(aContent)));
             primitive2d::Primitive2DContainer xEmbedSeq { xEmbedRef };
 
-            return BitmapEx(convertToBitmap(
+            return convertToBitmap(
                         std::move(xEmbedSeq),
                         aViewInformation2D,
                         nWidth,
                         nHeight,
-                        nWidth * nHeight));
+                        nWidth * nHeight);
         }
 
         Primitive2DReference 
PatternFillPrimitive2D::create2DDecomposition(const 
geometry::ViewInformation2D& rViewInformation) const
diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx 
b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index 3264cdfc2a4a..8dce98808e0a 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -1073,7 +1073,7 @@ void VclPixelProcessor2D::processPatternFillPrimitive2D(
     rPrimitive.getTileSize(nTileWidth, nTileHeight, getViewInformation2D());
     if (nTileWidth == 0 || nTileHeight == 0)
         return;
-    BitmapEx aTileImage = rPrimitive.createTileImage(nTileWidth, nTileHeight);
+    Bitmap aTileImage = rPrimitive.createTileImage(nTileWidth, nTileHeight);
     tools::Rectangle aMaskRect = 
vcl::unotools::rectangleFromB2DRectangle(aMaskRange);
 
     // Unless smooth edges are needed, simply use clipping.
diff --git a/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx 
b/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
index 3b41fab036a3..11c880c7b9f2 100644
--- a/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
@@ -89,7 +89,7 @@ namespace drawinglayer::primitive2d
 
             /// helper which creates the content - checks if clipping is 
needed and eventually
             /// creates buffered content to speed up rendering
-            BitmapEx createTileImage(sal_uInt32 nWidth, sal_uInt32 nHeight) 
const;
+            Bitmap createTileImage(sal_uInt32 nWidth, sal_uInt32 nHeight) 
const;
 
             /// helper that is capable to calculate the needed discrete buffer 
size for
             /// eventually buffered content

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