sd/source/ui/unoidl/unopage.cxx |   18 +++++++++++++++++-
 1 file changed, 17 insertions(+), 1 deletion(-)

New commits:
commit 0aa3dee5e88a1494a7a6a8401e084cbdb4324727
Author: Armin Le Grand <a...@apache.org>
Date:   Wed Jul 9 11:57:21 2014 +0000

    Resolves: #i119287# corrected default style for draw objects...
    
    created using UNO API
    
    (cherry picked from commit d07778f62ed386672a60ef7570a89b5fa109e026)
    
    Conflicts:
        sd/source/ui/unoidl/unopage.cxx
    
    Change-Id: I016d801edefb5ab32b7b6a8e13a1dc3e8fdb866e

diff --git a/sd/source/ui/unoidl/unopage.cxx b/sd/source/ui/unoidl/unopage.cxx
index 359bade..39cc6ee 100644
--- a/sd/source/ui/unoidl/unopage.cxx
+++ b/sd/source/ui/unoidl/unopage.cxx
@@ -71,6 +71,7 @@
 #include "unopback.hxx"
 #include "unohelp.hxx"
 #include <vcl/dibtools.hxx>
+#include <svx/svdograf.hxx>
 
 using ::com::sun::star::animations::XAnimationNode;
 using ::com::sun::star::animations::XAnimationNodeSupplier;
@@ -400,7 +401,22 @@ SdrObject * SdGenericDrawPage::_CreateSdrObject( const 
Reference< drawing::XShap
         {
             SdDrawDocument* pDoc = (SdDrawDocument*)GetPage()->GetModel();
             if( pDoc )
-                pObj->NbcSetStyleSheet( pDoc->GetDefaultStyleSheet(), true );
+            {
+                // #i119287# similar to the code in the SdrObject methods the 
graphic and ole
+                // SdrObjects need another default style than the rest, see 
task. Adding here, too.
+                // TTTT: Same as for #i119287#: Can be removed in branch aw080 
again
+                const bool bIsSdrGrafObj(0 != dynamic_cast< SdrGrafObj* 
>(pObj));
+                const bool bIsSdrOle2Obj(0 != dynamic_cast< SdrOle2Obj* 
>(pObj));
+
+                if(bIsSdrGrafObj || bIsSdrOle2Obj)
+                {
+                    
pObj->NbcSetStyleSheet(pDoc->GetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj(), 
true);
+                }
+                else
+                {
+                    pObj->NbcSetStyleSheet(pDoc->GetDefaultStyleSheet(), true);
+                }
+            }
         }
         return pObj;
     }
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