Mark: we're going to need a proper package built of the version that you're
running. Which Linux distro are you running? Are there pre-built
development packages or is there an easy way to automate this? I notice
that there's a Windows version and there are Ubuntu and Arch development
packages in the downloads section of the website. Are those version behind
your development version?

-Rudolf O.


On 7 July 2012 01:43, Rudolf <[email protected]> wrote:

> You need that much hardware just to handle ~20 connections? How much
> latency are you experiencing with that setup and is it possible to use
> clusters/cloud hosting to host this?
>
> What's the cost of the setup? What's the cost of bandwidth?
>
> What is the cost to the FSF for this?
>
> Can we comply with the Kickstarter guidelines (
> http://www.kickstarter.com/help/guidelines) or do we have to setup a
> paypal or some other payment method to raise more cash for this?
>
> -Rudolf O.
>
>
>
> On 5 July 2012 19:50, Mark Holmquist <[email protected]> wrote:
>
>>  The FSF admins would like some metrics on your experience hosting a
>>> minetest server. How much disk space, memory, etc has it used, how much
>>> do
>>> you expect to need?
>>>
>>
>> Well, let's see. My current server has:
>>
>> * 1GB total RAM
>> * 1-core AMD processor of roughly 2GHz power
>> * About 171MB taken up by the entire minetest directory, including the
>> world files
>>
>> I've run the server on it for quite some time, with very little downtime
>> that can't be attributed to network issues unrelated to the server itself.
>> At least one person has said that it's less slow than other servers they've
>> tried, which is interesting because A) it's such a simple machine and B)
>> I'm running it behind a DSL connection.
>>
>> However, this server has very few mods, and the ones I've loaded were
>> vetted pretty heavily. It also has very few connections, almost always
>> fewer than 5 connections at a time.
>>
>> If I were to put together an ideal, but still-affordable server for this,
>> I would probably choose
>>
>> * 4GB RAM
>> * Dual-core processor of at least 2.5 GHz power
>> * 500GB of disk space available for backups, world maps and archives, and
>> so on
>> * Probably safe to make it headless, avoid the overhead of a graphical
>> environment
>>
>> With that setup, I would feel pretty confident in ~20 connections at a
>> time, possibly more.
>>
>> There were some more interesting stress test results relatively recently,
>> and I think their discovery was that the CPU power was the most limiting
>> factor. So if you splurge on anything, splurge on a lot of processing
>> power. The rest should be manageable.
>>
>> Link to stress test results: 
>> http://minetest.ru/plot_final.**png<http://minetest.ru/plot_final.png>
>>
>> IIRC, that server has 16GB of memory, and some rather nice CPU. You can
>> see that the RAM was never an issue, but the CPU was problematic even with
>> a relatively low number of users.
>>
>> Hope that's helpful!
>>
>>
>> --
>> Mark Holmquist
>> Contractor, Wikimedia Foundation
>> [email protected]
>> http://marktraceur.info
>>
>>
>>
>

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