Mark: we're going to need a proper package built of the version that you're running. Which Linux distro are you running? Are there pre-built development packages or is there an easy way to automate this? I notice that there's a Windows version and there are Ubuntu and Arch development packages in the downloads section of the website. Are those version behind your development version?
-Rudolf O. On 7 July 2012 01:43, Rudolf <[email protected]> wrote: > You need that much hardware just to handle ~20 connections? How much > latency are you experiencing with that setup and is it possible to use > clusters/cloud hosting to host this? > > What's the cost of the setup? What's the cost of bandwidth? > > What is the cost to the FSF for this? > > Can we comply with the Kickstarter guidelines ( > http://www.kickstarter.com/help/guidelines) or do we have to setup a > paypal or some other payment method to raise more cash for this? > > -Rudolf O. > > > > On 5 July 2012 19:50, Mark Holmquist <[email protected]> wrote: > >> The FSF admins would like some metrics on your experience hosting a >>> minetest server. How much disk space, memory, etc has it used, how much >>> do >>> you expect to need? >>> >> >> Well, let's see. My current server has: >> >> * 1GB total RAM >> * 1-core AMD processor of roughly 2GHz power >> * About 171MB taken up by the entire minetest directory, including the >> world files >> >> I've run the server on it for quite some time, with very little downtime >> that can't be attributed to network issues unrelated to the server itself. >> At least one person has said that it's less slow than other servers they've >> tried, which is interesting because A) it's such a simple machine and B) >> I'm running it behind a DSL connection. >> >> However, this server has very few mods, and the ones I've loaded were >> vetted pretty heavily. It also has very few connections, almost always >> fewer than 5 connections at a time. >> >> If I were to put together an ideal, but still-affordable server for this, >> I would probably choose >> >> * 4GB RAM >> * Dual-core processor of at least 2.5 GHz power >> * 500GB of disk space available for backups, world maps and archives, and >> so on >> * Probably safe to make it headless, avoid the overhead of a graphical >> environment >> >> With that setup, I would feel pretty confident in ~20 connections at a >> time, possibly more. >> >> There were some more interesting stress test results relatively recently, >> and I think their discovery was that the CPU power was the most limiting >> factor. So if you splurge on anything, splurge on a lot of processing >> power. The rest should be manageable. >> >> Link to stress test results: >> http://minetest.ru/plot_final.**png<http://minetest.ru/plot_final.png> >> >> IIRC, that server has 16GB of memory, and some rather nice CPU. You can >> see that the RAM was never an issue, but the CPU was problematic even with >> a relatively low number of users. >> >> Hope that's helpful! >> >> >> -- >> Mark Holmquist >> Contractor, Wikimedia Foundation >> [email protected] >> http://marktraceur.info >> >> >> >
