Alexander Berntsen wrote: > the current area of research and > experimentation needs to be how > to we fund free game developers.
Let's develop a new Crowd Funding platform for Free Software where customers vote for *future* bug- fixes and features by committing a "promise-to-fund" that charges their account only if the target is met. The target is set by developers who reverse-bid for that job. This allows Users to guide the direction of that fork, while also letting subgroups fork when large enough to attract developer. This Crowd Funding platform can come in the form of a patch or plugin or alternate client for Ubuntu Software Center, Google Play Store for Android, Apple App Store and iTunes, RedHat, SUSE, Oracle, HP, Dell, Microsoft, etc. It could also be used to fund Free Software Hosting to allow users to safely rent instances of software or VMs or storage or game servers, email, etc. The potential for exploitation and misuse increases as this approach succeeds, and so we also need a legally-binding Social Contract that stops us from turning sour as we grow. I have some very careful ideas about what should be included in the Social Contract. Sincerely, Patrick Anderson http://ImputedProduction.BlogSpot.com
