Ok, so now you know proprietary code irritates us :) I hope I and others
have something more helpful to say than accusing, 'EVIL!!!'. 1st, I would
suggested you do everything you can to convince the owners of the code to
release it under a Free Software license. This is in everyone's best
interests, including museums. But, and I'm urging my FSFers here,
cooperation in ventures with less than ideal outcomes can be better than
leaving proprietary interests to their own way. Saint IGNUcius himself
notes helpfulness of cooperation with OSI in certain areas.
Short of releasing code under GPL, there's Public Domain. Also, and this
seems applicable here, there is partial release (not compilable) under
non-proprietary license. I can't recall any statements by FSF members
saying that fully proprietary code is better that non-proprietary code
snippets. Section 7 of GPL v3 allows partial non_GNU code. At the very
least, anytime a company can be convinced to show their code and see for
themselves that the universe fails to implode as a result, it is a step in
the right direction. But never a place to allow standing still.
Now for immediately practical advice, contact the Museum of Modern Art for
help. They share a great deal of affinity in the matter of source code;
having negotiated a number of agreements for various degrees of access,
including public domain, in their efforts to create exhibits displaying
software.


-- 
Viruses, Malware, CD-Keys, product activation codes, systems crashes, hours
of installing software, uninstalling demo programs you'll never use,
unconstitutional license agreements that destroy our Human freedoms, all
are obsolete <http://www.ubuntu.com>. Install it and fix Windows forever.
If you like, you can even keep your old Windows with all those problems;
it'll run side-by-side. Oh and there's over 7600 games
available <
http://www.uvlist.net/search?ftag=-notlinux&fplat=106&sort=pop&ipp=c>. Is
that more than Mac? I think it is.

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