> > I don't think these things are mutually exclusive. You can say the most > > correct and right things in the world. > > But if you don't make the person that hears you inspired or happy you > > won't go anywhere. > > I'm not sure this is really true. > > One doesn't generally come out of a (good & thorough) design review > happy - at least not if there are gaps/flaws in your design. If you're > lucky, you might come out ticked at yourself for your own oversight (or > stupidity), and inspired to go "back to the drawing board." > > History suggests that fear is a far more effective motivator than > happiness. Where inspiration fits in depends on the situation & > inspiration (and both survival & fear are great sources of inspiration - > you know, necessity and all that). Paying people, or giving them free > stuff, also works pretty well. > > By contrast, it sure seems like pandering & wishful thinking, are > recipes for disaster (unless you're a politician, in which case, they're > recipes for election). > > Miles Fidelman >
Not pointing this only at you Miles, just happened to get you last, but I think we've all more or less said our peace on how to treat people. It's basically just drowning out on-topic discussion at this point. You can all just as easily talk about whether it's better to be nice or scary and when off list _______________________________________________ libreplanet-discuss mailing list [email protected] https://lists.libreplanet.org/mailman/listinfo/libreplanet-discuss
