Y'all --

Thanks for all of the hard work that you've put into this so far.  Here
are some patches to Packet.cs to allow libSL to run correctly on a
big-endian platform (in this case, OS X on PPC using Mono). 

I've never used C# before, so there may be cleaner ways to do this, but
as far as I can tell, any usage of BitConverter is suspect.  The code I
replaced it with should run equally well on any platform.

Ben

Attachment: endian-patch
Description: Binary data

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