[EMAIL PROTECTED] wrote:
Libsecondlife is currently getting inundated by EnableSimulator packets
from the server. I believe the server is trying to get us to connect to
neighboring sims that are within view. To stop the spam I would
recommend, at the very least, that we send a ConfirmEnableSimulator to
tell it to stop the nagging. Ideally we should actually make a
connection to the other sims at some point.
Thoughts?
-Sam
I've been reluctant to add this, since connecting to multiple simulators
will undoubtedly introduce a swath of new bugs when we haven't even got
the first connection running very smoothly yet. ConfirmEnableSimulator
sending is a good idea though, and it never hurts to try making multiple
connections and see what happens. The library has been designed for it,
it just hasn't been done or tested yet.
John
_______________________________________________
libsecondlife-dev mailing list
libsecondlife-dev@gna.org
https://mail.gna.org/listinfo/libsecondlife-dev