Quoth the README:

SLProxy is a library that works in conjunction with libsecondlife to
allow applications to wedge themselves between the official Second
Life client and servers.  SLProxy applications can inspect and modify
any packet as it passes between the client and the servers; remove
packets from the stream; and inject new packets into the stream.
SLProxy automatically takes care of tracking circuits and modifying
sequence numbers and acknowledgements to account for changes to the
packet stream.

SLProxy is now in the subversion repository in applications/SLProxy. See the README for more information. You'll need make to build it (perhaps someone could provide a Windows-friendly project file?). Please be aware that this is a work in progress; there are still changes to be made and bugs to be tracked down. I hope people find this useful!

-- Era Pixel



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