Recently, libsl was changed, removing the Circuit class in favor of the Simulator class I created a patch to fix these errors throughout the entire libsl tree. I can commit once verified.
-- --Jesse
Index: libsecondlife-cs/Inventory/Inventory/InventorySystem/InventoryManager.cs =================================================================== --- libsecondlife-cs/Inventory/Inventory/InventorySystem/InventoryManager.cs (revision 90) +++ libsecondlife-cs/Inventory/Inventory/InventorySystem/InventoryManager.cs (working copy) @@ -362,7 +362,7 @@ 0630 Type (S8 / 1) 1025 FolderID (LLUUID / 1) */ - public void InventoryDescendentsHandler(Packet packet, Circuit circuit) + public void InventoryDescendentsHandler(Packet packet, Simulator simulator) { // Console.WriteLine("Status|Queue :: " + htFolderDownloadStatus.Count + "/" + qFolderRequestQueue.Count); iLastPacketRecieved = getUnixtime(); Index: libsecondlife-cs/Inventory/Inventory/AssetSystem/AssetManager.cs =================================================================== --- libsecondlife-cs/Inventory/Inventory/AssetSystem/AssetManager.cs (revision 90) +++ libsecondlife-cs/Inventory/Inventory/AssetSystem/AssetManager.cs (working copy) @@ -112,7 +112,7 @@ } - public void AssetUploadCompleteCallbackHandler(Packet packet, Circuit circuit) + public void AssetUploadCompleteCallbackHandler(Packet packet, Simulator simulator) { ArrayList blocks = packet.Blocks(); @@ -172,7 +172,7 @@ 1062 Status (S32 / 1) */ - public void TransferInfoCallbackHandler(Packet packet, Circuit circuit) + public void TransferInfoCallbackHandler(Packet packet, Simulator simulator) { ArrayList blocks = packet.Blocks(); @@ -243,7 +243,7 @@ Status: 1 */ - public void TransferPacketCallbackHandler(Packet packet, Circuit circuit) + public void TransferPacketCallbackHandler(Packet packet, Simulator simulator) { LLUUID TransferID = ""; byte[] Data = null; @@ -295,7 +295,7 @@ */ - public void ConfirmXferPacketCallbackHandler(Packet packet, Circuit circuit) + public void ConfirmXferPacketCallbackHandler(Packet packet, Simulator simulator) { U64 XferID = new U64(); uint PacketNum = 0; @@ -344,7 +344,7 @@ VFileID: b16097032e253a9d5220ba07c1a1b28a VFileType: 7 */ - public void RequestXferCallbackHandler(Packet packet, Circuit circuit) + public void RequestXferCallbackHandler(Packet packet, Simulator simulator) { U64 XferID = new U64(); LLUUID AssetID = ""; Index: applications/SecondSuite/Plugins/Accountant/frmAccountant.cs =================================================================== --- applications/SecondSuite/Plugins/Accountant/frmAccountant.cs (revision 90) +++ applications/SecondSuite/Plugins/Accountant/frmAccountant.cs (working copy) @@ -88,7 +88,7 @@ Client.Network.SendPacket(packet); } - private void BalanceHandler(Packet packet, Circuit circuit) + private void BalanceHandler(Packet packet, Simulator simulator) { if (packet.Layout.Name == "MoneyBalanceReply") { @@ -130,7 +130,7 @@ } } - private void DirPeopleHandler(Packet packet, Circuit circuit) + private void DirPeopleHandler(Packet packet, Simulator simulator) { lstFindMutex.WaitOne(); Index: applications/SecondSuite/Plugins/PrimImporter/frmPrimImporter.cs =================================================================== --- applications/SecondSuite/Plugins/PrimImporter/frmPrimImporter.cs (revision 90) +++ applications/SecondSuite/Plugins/PrimImporter/frmPrimImporter.cs (working copy) @@ -41,7 +41,7 @@ Client.Network.RegisterCallback("ObjectUpdate", new PacketCallback(ObjectUpdateHandler)); } - public void ObjectAddHandler(Packet packet, Circuit circuit) + public void ObjectAddHandler(Packet packet, Simulator simulator) { LLVector3 position = null; @@ -67,7 +67,7 @@ } } - public void ObjectUpdateHandler(Packet packet, Circuit circuit) + public void ObjectUpdateHandler(Packet packet, Simulator simulator) { uint id = 0; LLUUID uuid = null; Index: applications/SecondSuite/Plugins/PrimBuilder/frmPrimBuilder.cs =================================================================== --- applications/SecondSuite/Plugins/PrimBuilder/frmPrimBuilder.cs (revision 90) +++ applications/SecondSuite/Plugins/PrimBuilder/frmPrimBuilder.cs (working copy) @@ -102,7 +102,7 @@ Client.Network.RegisterCallback("CoarseLocationUpdate", new PacketCallback(LocationHandler)); } - private void LocationHandler(Packet packet, Circuit circuit) + private void LocationHandler(Packet packet, Simulator simulator) { if (numPositionX.Value == 0) {
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