So you fixed the exploits, took away the god mode stalking thing [:(],
and started putting in all the new RESTfull stuff. All in all, that's
great! Although, why put a session id into those object fields?
Keep up the good work guys and gals!
--Jesse

On 8/2/06, Phoenix <[EMAIL PROTECTED]> wrote:
I have a quick summary of the messaging changes in today's release.

TeleportFinished and CrossedRegion are messages sent from the
simulator when the main agent's region has completed the handoff to a
new region. The new SL API is starting to poke through in a new field
called SeedCapability in the Info and RegionData blocks of the
respective messages. For now, it is empty, but will eventually be
packed with a uri for the the client to get in order to use the new
services.

ObjectAdd has been shuffled a bit so that most of the information is
available in a new AgentData block.

ObjectPosition, ObjectScale, ObjectRotation, ObjectFlagUpdae,
ObjectImage, ObjectMaterial, ObjectShape, ObjectExtraParams,
ObjectPermissions, ObjectSaleInfo, ObjectName, ObjectDescription,
ObjectCategory, and RequestTaskInventory have all picked up a session
id.

SetScriptRunning, ScriptReset, UpdateTaskInventory,
RemoveTaskInventory, and RezScript were all slightly shuffled or
simply picked up an AgentData block with at least the current agent
id and session id, and a few picked up the current group id as well.

The FindAgent message is only handled on the simulator.



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--
--Jesse

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