There are WAY too many packets for this to work properly. All of the Packet classes are *really* easy to work with, and more or less contain the same code. Therefore, breaking it up into class files wouldn't help. I recomend you check out my AnimationSample if you need help creating and sending packets Also, and I say this even as a Linux nerd, use Visual Studio Express, it'll save you a LOT of time.
On 10/27/06, Ryan Gahl <[EMAIL PROTECTED]> wrote:
Hello all. I understand busy is busy... but I have a huge request, something that would vastly enable people to more quickly grok working with the various packet classes... Please, let's consider chaning the autogeneration process to break out the huge __Packets__.cs file into 1 file per class in a folder called "Packets"... This is theoretically not a very hard change to make, and I'm sure I'll end up doing it on my own and maintaining my local copy that way if the team doesn't agree this is a good idea... but overall the community here would benefit because it's not currently possible to leisurely scroll down that file to browse all the available classes and their members, it's just too big. John, please give this some thought. I think it would really speed things along. Thanks. -- Ryan Gahl Application Development Consultant Athena Group, Inc. Inquire: 1-920-955-1457 Blog: http://www.someElement.com _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev http://www.libsecondlife.org/
-- --Jesse _______________________________________________ libsecondlife-dev mailing list libsecondlife-dev@gna.org https://mail.gna.org/listinfo/libsecondlife-dev http://www.libsecondlife.org/