As development speeds up it seems like more and more conversation is
staying in #libsl and never makes it to the mailing list here. For all
the lurkers I want to note a somewhat significant change in
libsecondlife. Traditionally we've always needed two files;
message_template.msg and keywords.txt to build a pre-generated
_Packets_.cs class, or as inputs to SLProxy. A new contributor Lancej
finished decoding the getString() function
(http://www.libsecondlife.org/protocol/index.php/KeywordHash) in Second
Life and we can now figure out the keyword ordering dynamically, without
the need for the keywords.txt ordering file. The real impact this has is
making it easier on our update detection system, so we're a few steps
closer to having automatic update features built in to libsecondlife
clients.
We also have the TextureEntry fields of objects almost completely
reversed and supported in libsecondlife
(http://www.libsecondlife.org/protocol/index.php/TextureEntry), as well
as a C# wrapper for the geojasper library, so texture support in
sceneviewer is getting closer. Speaking of sceneviewer it has a new
camera which is very rough, but functional enough to fly around the
world for now until we have an SL-style camera. Boxes and cylinder prims
are in, work on the rotational prims (such as rings, torii, spheres) is
in progress. Baba posted a preview of the current sceneviewer here:
http://www.youtube.com/watch?v=ULuWa648S8s
And finally, we're considering moving the services part of our hosting
(svn, issue tracking) to Google code hosting instead of GNA. It has a
simple bug tracking interface, and https svn access (no more messing
around with public keys and waiting for a cronjob on the GNA server to
accept your key, and no more flaky anonymous svn access). No svn
frontend though, and GNA doesn't support svnsync so we'd lose the svn
commit history as well. If we did a full move it would also mean either
installing mailman (or something similar) on libsecondlife.org and
hosting our own mailing lists, or using google groups. Another
alternative that's being tested is Savannah; if anyone knows of other
possible alternatives post about them (no one say SourceForge).
John
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