Want to throw my two cents in on this discussion. First off, the
argument of SL as the Internet doesn't hold up as well as people would
sometimes like. Yes, it is possible to make illicit copies of content
through a variety of means, but that does not mean that people should.
The problem with the SL platform right now is there are insufficient
tools to safeguard intellectual property once it has been released.
Ideally I would like to see a mix of both worlds. Closed source, open
protocol. Freely copyable content, but the ability to detect and track
unauthorized copies. Hopefully libSL will be able to help solve some of
these issues, but noone can expect a silver-bullet type solution.
On a side note, if this discussion is to continue, it should move to the
berlios list.
Cheers
Jonathan Freedman
otakup0pe Neumann
[EMAIL PROTECTED] wrote:
People either have to learn how to make stuff beyond "shoes" and "hair"
(i.e. something with more value than a JPEG), or give up on the platform,
cuz those people just don't get it.
I'm going to be totally honest here. I've seen several arguments like
this. They all sound like, "Whatever I can steal is fair game, and no one
should have a right to have anything to themselves in Second Life, because
damnit, I want it and I don't want to have to ask or pay for it."
If you hate closed source so much, why support it? Why not go to OSMP or
roll your own metaverse where it's mandatory for everything to be totally
free and open?
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