Bug #9888, was updated on 2007-Jan-06 16:44
Here is a current snapshot of the bug.

Project: libsecondlife
Category: aditi
Status: Closed
Resolution: Fixed
Bug Group: Buggy Code
Priority: 5
Submitted by: mcortez
Assigned to : none
Summary: RegionHandle not being set correctly in Simulator.Region

Details: The following code should return the same RegionHandle for all three 
variables:

==========
protected void Objects_OnNewPrim(Simulator simulator, PrimObject NewPrim, ulong 
regionHandle, ushort timeDilation)
{
Console.WriteLine("Sim:  " + simulator.Region.Handle);
Console.WriteLine("Prim: " + NewPrim.RegionHandle);
Console.WriteLine("RgnH: " + regionHandle);
======

However, when run inside hooper by a bot with latest SVN, the first handle 
returned by simulator.Region.Handle is not equal to the one returned by the 
other two variables.

I'm not sure which set is incorrect.

Follow-Ups:

Date: 2007-Jan-19 05:34
By: jhurliman

Comment:
Couple of things were going on here, should be all fixed up now.
-------------------------------------------------------

Date: 2007-Jan-06 19:31
By: mcortez

Comment:
okay, the problem has been tracked down to the Region class inside of Simulator 
is not getting it's Region Handle set correctly.  And it's simply getting set 
to your avatar's home region handle.
-------------------------------------------------------

For detailed info, follow this link:
http://developer.berlios.de/bugs/?func=detailbug&bug_id=9888&group_id=7710
_______________________________________________
Libsecondlife-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/libsecondlife-dev

Reply via email to