On Tue, 2012-07-31 at 08:55 -0400, Paul Davis wrote:
> 
> using sigc++ and Qt could be problematic.

Not particularly. You have to be careful about the Qt headers defining
things like "slot", but you can disable them by defining QT_NO_KEYWORDS.

Google found this example of someone doing this:
https://code.launchpad.net/~agateau/unity-2d/qt-no-keywords/+merge/65509



-- 
murr...@murrayc.com
www.murrayc.com
www.openismus.com

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