The latest code still blocks when doing sftp_write on Windows. It happens if it tries to transfer more than about 96MB. I've attached the script and the trace output is here: http://dl.dropbox.com/u/6028779/trace3.out I've not got time to dig into it right now. Better to get it out there than keep it to myself though.
The CTRL+C at the end is where I terminate it after it blocks. The block seems to happen the first time it reads 3 rather than 4 and wants to unlink the packet (whatever that implies). Alex -- Swish - Easy SFTP for Windows Explorer (http://www.swish-sftp.org)
/* * The sample code has default values for host name, user name, password * and path to copy, but you can specify them on the command line like: * * "sftp 192.168.0.1 user password /tmp/secrets -p|-i|-k" */ //#define TEST_READ_SIZE 6543210 #define TEST_READ_SIZE 654 #include <libssh2_config.h> #include <libssh2.h> #include <libssh2_sftp.h> #ifdef HAVE_WINSOCK2_H # include <winsock2.h> #endif #ifdef HAVE_NETINET_IN_H # include <netinet/in.h> #endif #ifdef HAVE_SYS_SOCKET_H # include <sys/socket.h> #endif # ifdef HAVE_UNISTD_H #include <unistd.h> #endif #ifdef HAVE_ARPA_INET_H # include <arpa/inet.h> #endif #ifdef HAVE_SYS_TIME_H # include <sys/time.h> #endif #include <sys/types.h> #include <fcntl.h> #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <ctype.h> const char *username="username"; const char *password="password"; const char *sftppath="/tmp/TEST"; const char *localpath=""; static void kbd_callback(const char *name, int name_len, const char *instruction, int instruction_len, int num_prompts, const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts, LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses, void **abstract) { (void)name; (void)name_len; (void)instruction; (void)instruction_len; if (num_prompts == 1) { responses[0].text = strdup(password); responses[0].length = strlen(password); } (void)prompts; (void)abstract; } /* kbd_callback */ int main(int argc, char *argv[]) { unsigned long hostaddr; int sock, i, auth_pw = 0; struct sockaddr_in sin; const char *fingerprint; char *userauthlist; LIBSSH2_SESSION *session; int rc; LIBSSH2_SFTP *sftp_session; LIBSSH2_SFTP_HANDLE *sftp_handle; char *mem; char *ptr; FILE *fp; #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(2,0), &wsadata); #endif if (argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { sftppath = argv[4]; } if(argc > 5) { localpath = argv[5]; } /* * The application code is responsible for creating the socket * and establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if (connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if(!session) return -1; /* Since we have set non-blocking, tell libssh2 we are blocking */ libssh2_session_set_blocking(session, 1); /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ rc = libssh2_session_startup(session, sock); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 16; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); /* check what authentication methods are available */ userauthlist = libssh2_userauth_list(session, username, strlen(username)); printf("Authentication methods: %s\n", userauthlist); if (strstr(userauthlist, "password") != NULL) { auth_pw |= 1; } if (strstr(userauthlist, "keyboard-interactive") != NULL) { auth_pw |= 2; } /* if we got an 4. argument we set this option if supported */ if(argc > 6) { if ((auth_pw & 1) && !strcasecmp(argv[6], "-p")) { auth_pw = 1; } if ((auth_pw & 2) && !strcasecmp(argv[6], "-i")) { auth_pw = 2; } } if (auth_pw & 1) { /* We could authenticate via password */ fprintf(stderr, "Password: %s\n", password); if (libssh2_userauth_password(session, username, password)) { fprintf(stderr, "Authentication by password failed.\n"); goto shutdown; } } else if (auth_pw & 2) { /* Or via keyboard-interactive */ if (libssh2_userauth_keyboard_interactive(session, username, &kbd_callback) ) { printf("\tAuthentication by keyboard-interactive failed!\n"); goto shutdown; } else { printf("\tAuthentication by keyboard-interactive succeeded.\n"); } } else { printf("No supported authentication methods found!\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_init()!\n"); sftp_session = libssh2_sftp_init(session); if (!sftp_session) { fprintf(stderr, "Unable to init SFTP session\n"); goto shutdown; } libssh2_trace(session, (~0) & ~(LIBSSH2_TRACE_TRANS/* | LIBSSH2_TRACE_CONN*/)); /* Open local source file */ fp = fopen(localpath, "rb"); if (!fp) { fprintf(stderr, "Unable to open local file\n"); goto shutdown; } /* Run test */ sftp_handle = libssh2_sftp_open( sftp_session, sftppath, LIBSSH2_FXF_WRITE | LIBSSH2_FXF_CREAT, LIBSSH2_SFTP_S_IRUSR | LIBSSH2_SFTP_S_IWUSR | LIBSSH2_SFTP_S_IRGRP | LIBSSH2_SFTP_S_IROTH); if (!sftp_handle) { char *msg; fprintf(stderr, "Unable to open file with SFTP\n"); libssh2_session_last_error(session, &msg, NULL, 0); fprintf(stderr, "%s\n", msg); fprintf(stderr, "%s\n", libssh2_version(0)); goto shutdown; } for (int i = 60000000; i < 600000000; i+=10000000) { size_t nwritten = 0; fprintf(stderr, "trying to write %d bytes\n", i); /* Read local data into buffer */ mem = (char *)malloc(i); fseek(fp, 0, SEEK_SET); rc = fread(mem, 1, i, fp); if (rc < i) { fprintf(stderr, "Unable to read from local file: %d\n", rc); goto shutdown; } /* Write to remote end */ //libssh2_sftp_seek(sftp_handle, 0); do { /* write data in a loop until we block */ fprintf(stderr, "written %d bytes of %d\n", nwritten, i); rc = libssh2_sftp_write(sftp_handle, mem + nwritten, i - nwritten); if(rc < 0) { char *msg; fprintf(stderr, "WRITE FAILED!\n"); libssh2_session_last_error(session, &msg, NULL, 0); fprintf(stderr, "%s\n", msg); fprintf(stderr, "%s\n", libssh2_version(0)); break; } nwritten += rc; } while (nwritten < i); free(mem); } rc = libssh2_sftp_close(sftp_handle); if (rc < 0) { char *msg; fprintf(stderr, "libssh2_sftp_close FAILED!\n"); libssh2_session_last_error(session, &msg, NULL, 0); fprintf(stderr, "%s\n", msg); fprintf(stderr, "%s\n", libssh2_version(0)); } fclose(fp); libssh2_sftp_shutdown(sftp_session); shutdown: libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing"); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif fprintf(stderr, "all done\n"); return 0; }
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