On 31 Dec 2015 14:51, "George Garner (online)"
<ggarner_onl...@gmgsystemsinc.com> wrote:
>
> The existing VS project files don't work out of the box. Only the debug build 
> appear to have been tested. There is no 64-bit build. That having been said 
> they were a convenient starting point and with 15 minutes of work I was able 
> to get both 32 and 64-bit projects to build with the WinCNG, zlib and secure 
> zero memory support. I did have to edit the source files in places, for 
> example to enclose some include files with a carrot ('<') rather than double 
> quotes ('"'), and to change the "#ifdef WIN32" to "#if defined (WIN32) || 
> defined (WIN64)." However, on whole, the current VS project files were 
> helpful as a starting point.

Did you try the CMake route? How did this compare?

> My main concern is the number of warnings. Many of the warnings appear to be 
> benign warnings about the truncation of 64-bit to 32-bit data types. The 
> warnings that concern me the most involve the signed/unsigned mismatches and 
> what I consider the gratuitous use of signed data types. I would look at the 
> code around each of these warnings and verify whether there is an arithmetic 
> operation that could produce a negative number and no check for integer 
> underflow.
>
> I have gone through the code and made a substantial number of edits, but then 
> I will have to do it all over again with the next release. Silencing the 
> warnings with appropriate edits to your code would show that you care.

The warnings are a known issue and exist because the integer types
used in the API are not 64-bit friendly.  However, changing the ABI is
not something we can do lightly, it causes too much disruption on
Unix.

There is a task on my to-do list to add a preprocessor option to
explicitly move to a new ABI, which could be used on windows and in
statically linked builds.

Alex

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