On 31 Dec 2015 14:51, "George Garner (online)" <ggarner_onl...@gmgsystemsinc.com> wrote: > > The existing VS project files don't work out of the box. Only the debug build > appear to have been tested. There is no 64-bit build. That having been said > they were a convenient starting point and with 15 minutes of work I was able > to get both 32 and 64-bit projects to build with the WinCNG, zlib and secure > zero memory support. I did have to edit the source files in places, for > example to enclose some include files with a carrot ('<') rather than double > quotes ('"'), and to change the "#ifdef WIN32" to "#if defined (WIN32) || > defined (WIN64)." However, on whole, the current VS project files were > helpful as a starting point.
Did you try the CMake route? How did this compare? > My main concern is the number of warnings. Many of the warnings appear to be > benign warnings about the truncation of 64-bit to 32-bit data types. The > warnings that concern me the most involve the signed/unsigned mismatches and > what I consider the gratuitous use of signed data types. I would look at the > code around each of these warnings and verify whether there is an arithmetic > operation that could produce a negative number and no check for integer > underflow. > > I have gone through the code and made a substantial number of edits, but then > I will have to do it all over again with the next release. Silencing the > warnings with appropriate edits to your code would show that you care. The warnings are a known issue and exist because the integer types used in the API are not 64-bit friendly. However, changing the ABI is not something we can do lightly, it causes too much disruption on Unix. There is a task on my to-do list to add a preprocessor option to explicitly move to a new ABI, which could be used on windows and in statically linked builds. Alex _______________________________________________ libssh2-devel http://cool.haxx.se/cgi-bin/mailman/listinfo/libssh2-devel