I think I might have a better understanding of what is going wrong.
It looks like the configure stage of the make wants to know some system
information that I haven't given it.
Specifically it seems like I need to tell configure and/or make where my
android ndk is installed. On my mac - it is installed at/opt/android-ndk-r10e
Is there I way I can pass that through to configure and/or make - so that when
I run make the following preprocessor defines (HAVE_ENDIAN_H, HAVE_ELF_H, etc)
will be correctly defined AND so that the build will point at the
aforementioned directory?
Thanks,Tim
From: Tim Cassidy <[email protected]>
To: "[email protected]" <[email protected]>
Sent: Saturday, January 30, 2016 1:17 PM
Subject: Compiler Errors on Mac OSX
Hi there, I'm attempting to build libunwind on my mac os X - but am getting hit
with a few different compiler errors (just the first three - there are more -
mostly related to the elf
dependency):------------------------------------/usr/include/ucontext.h:43:2:
error: The deprecated ucontext routines require _XOPEN_SOURCE to be
defined#error The deprecated ucontext routines require _XOPEN_SOURCE to be
defined ^In file included from mi/init.c:26:In file included from
../include/libunwind_i.h:52:In file included from
../include/libunwind.h:25:../include/libunwind-x86_64.h:121:9: error: unknown
type name 'ucontext_t'typedef ucontext_t unw_tdep_context_t; ^In file
included from mi/init.c:26:../include/libunwind_i.h:66:3: error: Could not
locate <elf.h># error Could not locate
<elf.h>------------------------------------
I tried running the configure command for the intel
compiler:----------./configure CC=icc CFLAGS="-g -O3 -ip" CXX=icc CCAS=gcc
CCASFLAGS=-g LDFLAGS="-L$PWD/src/.libs"
----------
as mentioned in the readme - but then I just get:----------checking whether
the C compiler works... noconfigure: error: in
`/Users/Cassidy/P4/van-perf01-lnx/source/libunwind':configure: error: C
compiler cannot create executables----------
I checked the config.log - but couldn't make heads nor tails of
it:--------------------------------------It was created by libunwind configure
1.1, which wasgenerated by GNU Autoconf 2.69. Invocation command line was
$ ./configure CC=icc CFLAGS=-g -O3 -ip CXX=icc CCAS=gcc CCASFLAGS=-g
LDFLAGS=-L/Users/Cassidy/source/libunwind/src/.libs
## --------- #### Platform. #### --------- ##
hostname = uname -m = x86_64uname -r = 14.5.0uname -s = Darwinuname -v = Darwin
Kernel Version 14.5.0: Wed Jul 29 02:26:53 PDT 2015;
root:xnu-2782.40.9~1/RELEASE_X86_64
/usr/bin/uname -p = i386/bin/uname -X = unknown
/bin/arch = unknown/usr/bin/arch -k =
unknown/usr/convex/getsysinfo = unknown/usr/bin/hostinfo = Mach kernel
version: Darwin Kernel Version 14.5.0: Wed Jul 29 02:26:53 PDT 2015;
root:xnu-2782.40.9~1/RELEASE_X86_64Kernel configured for up to 8 processors.4
processors are physically available.8 processors are logically
available.Processor type: x86_64h (Intel x86-64h Haswell)
[SNIP]
configure: exit 77
--------------------------------------
If you know of anything to point me in the right direction - I'd appreciate it.
In case it is useful (for background info - what I'm trying to accomplish) -
I'm building a lib for android. I was hoping to use the native libunwind using
the build settings:APP_STL := c++_staticAPP_ABI := armeabi armeabi-v7a x86
I actually don't need to use the c++_static STL - but it was the only one that
seemed to allow me to link against libunwind. This works fine except for the
x86 platform. Oddly enough - when I looked at the code in
sources/cxx-stl/llvm-libc++abi/libcxxabi/
I noticed that there is support for x86. But, even if I include the needed
header file for my x86 platform - by adding the following to my Android.mk's
LOCAL_C_INCLUDES:/opt/android-ndk-r10e/sources/cxx-stl/llvm-libc++abi/libcxxabi/include
I (not surprisingly) get a linker error about the various function definitions.
Anyway, not sure if this background information is useful - but if there is a
simpler approach - please feel free to suggest it.
Thanks,Tim
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