On 03/17/18 03:07 PM, Luke Diamand wrote: > In b56e4cb88989f82988a6a70acb32e187e88b5cac ("ALIAS dwarf symbols"), > dwarf_find_debug_frame() went from being public to hidden. I could be > wrong about this, but I think this may stop perf from using libunwind. > > This is the change: > > -int > +HIDDEN int > dwarf_find_debug_frame (int found, unw_dyn_info_t *di_debug, unw_word_t ip, > > Here's the code in tools/build/feature/test-libunwind-debug-frame.c > > extern int > UNW_OBJ(dwarf_find_debug_frame) (int found, unw_dyn_info_t *di_debug, > unw_word_t ip, unw_word_t segbase, > const char *obj_name, unw_word_t start, > unw_word_t end); > > #define dwarf_find_debug_frame UNW_OBJ(dwarf_find_debug_frame) > > int main(void) { > dwarf_find_debug_frame(0, NULL, 0, 0, NULL, 0, 0); > return 0; > } > > (And it gets used inside perf to actually find the debug frames). > > I'm not a perf expert *or* a libunwind expert. Experimentally I find > that with libunwind 1.3 I don't get callstacks in perf unless I get > rid of the HIDDEN.
Nope, looks like a mistake that should be reverted, when removing PROTECTED visibility. Thanks for pointing it out. _______________________________________________ Libunwind-devel mailing list Libunwind-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/libunwind-devel