Thanks for your answer. I should have said more on this -- I did pass the 
client handle to the getpeername call. I only mentioned it to show that 
getpeername works fine with the client handle. As the server handle works 
fine with getsockname after uv_listen, this seems to only leave my way of 
dealing with "addr" as the culprit...

"server" is a global that gets passed into uv_listen and into uv_accept. 
The socket works - I'm running a successfull websocket protocol over it, 
it's just getsockname seems to tell me IP and Port are 0 on connect should 
be localhost:3000...

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