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> > Well, not really. I unified the threadpools a few days ago, before > that we used QueueUserWorkItem Windows API which basically creates > a new thread each time, IIRC. > > >> Well yes I am using exactly same libuv (and that's what its >> expected here in my app) Can we not fix it with having >> QueueUserWorkItem ? > Heh, no way. We unified the threadpool implementations for a reason. If you want to use threads you can create your own with uv_thread_create and do the queuing yourself. Alternatively, you can use the UV_THREADPOOL_SIZE environment variable to set the threadpool size, it's capped at 128. - -- Saúl Ibarra Corretgé bettercallsaghul.com -----BEGIN PGP SIGNATURE----- Version: GnuPG v1 Comment: Using GnuPG with Icedove - http://www.enigmail.net/ iQIcBAEBAgAGBQJTsnN7AAoJEEEOVVOum8BZOK8P/2hKkLklGV/AtWyttjtrRfUs Vt+twVS0Qxu1gmmA09QdCLSfmkLV3dTyDKsSRBLJ69KQE2Np5vyrzSUoVkgCWvlS ++8dVdNpehnG65MCWMDPHHcOAsLkxmxchiNrZ5h+yOjgo2SYhY6Y+QTckC2v67eR rpqge9/CmoERT3MhTXmVq8R+vS/R9rigcdD2+psFY8oZRIySelDG/9rw3J5ze+8J 6rvJOHSUpEHTzTZv5LHIUMNBY2/w/M75KCWfYQ5LfjaI9h6BwOrGdkkx5m4pdKuy pXomrksuPbywZTo3nb2n9li1J+tl/onB0RmZFYlEhXxZq5Sqs14jNZgpDQdb/SJX TpNKgRuKvEeHhVbX/gM0OVNTYBbjycwRN04y2xEG9PV7GFt4KpGNdgDlq3ZWg4vc x9vCG0w7nT3kwNqeJo6vaT8KB1ehOG0ETPBSf4EOf7uhxH/rUKBjKOm8vBJSkDTg tARIWVQDzQz8zc9DmIkIGKmULmaDrIsksUOXJxgYBIwJy9UHOWNwkaHvlDlCyDwn uJ/QqmiyiX0T8q08Pq5OpjOIaXjhMUL4bDMFcAG/6ghjmmxApGZVOxWl62KW95V4 LUOyydaxBeV1AdMWFhxWoTdOHzVYMgaId31cY1+EvhhGscMyBOqBqSWUxgP/WZQ4 ufhfatSMP1BBF/Q4ry+I =+/Yr -----END PGP SIGNATURE----- -- You received this message because you are subscribed to the Google Groups "libuv" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/libuv. For more options, visit https://groups.google.com/d/optout.
