On Wednesday, July 23, 2014 1:50:13 PM UTC+5:30, Saúl Ibarra Corretgé wrote:
>
> On 07/22/2014 06:39 PM, Ashish wrote: 
> > 
> > VisualStudio shows me stack like this: 
> > 
> >      Application.exe!_NMSG_WRITE(int rterrnum=10)  Line 217    C 
> >      Application.exe!abort()  Line 61 + 0x7 bytes    C 
> >      Application.exe!_wassert(const wchar_t * expr=0x00496678, const 
> > wchar_t * filename=0x0049652c, unsigned int lineno=352)  Line 153    C 
> >      Application.exe!uv_tcp_queue_accept(uv_tcp_s * handle=0x0013fec4, 
> > uv_tcp_accept_s * req=0x003eacb0)  Line 352 + 0x21 bytes    C 
> >      Application.exe!uv_tcp_accept(uv_tcp_s * server=0x0013fec4, 
> > uv_tcp_s * client=0x49799684)  Line 639 + 0xd bytes    C 
> >>   Application.exe!uv_accept(uv_stream_s * server=0x0013fec4, 
> > uv_stream_s * client=0x49799684)  Line 55 + 0xd bytes    C 
> > 
> > 
> > Asssertion in uv_tcp_queue_accept in src\win\tcp.c fails: 
> >     assert(handle->flags & UV_HANDLE_LISTENING); 
> > 
> > 
> > Value of 'handle->flags' is 0x00000220 
> > 
>
> Before this happens, do you get any connection callback called with an 
> error? 
>
> I believe the culprit is this line here: 
> https://github.com/joyent/libuv/blob/master/src/win/tcp.c#L1050 
>
> -- 
> Saúl Ibarra Corretgé 
> bettercallsaghul.com 
>

Ooops I still had this (status == -1) check migrated from older libuv 
version in my code
might have caused connection callback error escaped causing assertion fail 
afterwards.

Many many thanks for hints :)

cheers!

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