Hi everyone,

I'm wondering if calling uv_run from another libuv callback (on same loop) 
is supposed to run, similar to how CFRunLoop supports nested execution. 

Initially I thought it would work, but then I looked at uv__async_event 
implementation, which leaves &loop->async_handles in inconsistent state 
while executing callbacks. Is this deliberate? Should I just forget about 
nesting uv_run calls, or is this something that needs to be fixed?

Cheers,
Matej

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