Hi Christiano,

As far as I'm aware, Windows CE *does* support I/O completion ports. What
specific windows APIs are causing the incompatibility you're seeing?

- Bert

On Mon, Oct 23, 2017 at 9:56 AM, Stefano Cristiano <
[email protected]> wrote:

> Hi Everybody,
>
> I hope that this message is not considered to be off-topic or disallowed
> by any rule of this community.
>
> At my company we are interested in creating a port to allow libuv run on
> Windows CE 6.0 (that lacks GetOverlappedIO * functions).
>
> It doesn't need to be as performant as the regular modern desktop OS
> versions of course, but the api semantics should be consistent, as we have
> libraries depending on libuv potentially impacted by such changes.
> This probably means implementing the event loop on top of select
> or WSAWaitForMultipleEvents for regular sockets and run everything else (fs
> operations and the rest) in thread pools, sending async notifications to
> the loop thread.
> We don't need the port to cover 100% of what libuv does and we can list
> all the functions that we need to be implemented.
>
> If anybody is interested in a paid consultancy project, please let me know.
>
> Thanks
>
> Stefano Cristiano
>
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