Hi,

This patch simply adds a few cosmetics: vertical alignment + add vaDisplayIsValid() prototype.

Regards,
Gwenole.
From: Gwenole Beauchesne <[email protected]>
Date: Tue Apr 13 04:54:11 2010 +0200
Subject: [PATCH] VA/GLX cosmetics (indentation, declarations)

diff --git a/va/va_backend.h b/va/va_backend.h
index 9029fa6..62ac970 100644
--- a/va/va_backend.h
+++ b/va/va_backend.h
@@ -397,7 +397,7 @@ struct VADriverContext
     void *handle;			/* dlopen handle */
     
     void *dri_state;
-    void *glx;  /* opaque for GLX code */
+    void *glx;				/* opaque for GLX code */
 };
 
 #define VA_DISPLAY_MAGIC 0x56414430 /* VAD0 */
diff --git a/va/glx/va_glx.c b/va/glx/va_glx.c
index 1812ef5..cd1275f 100644
--- a/va/glx/va_glx.c
+++ b/va/glx/va_glx.c
@@ -47,6 +47,8 @@
         status = vtable->va##func##GLX args;                    \
     } while (0)
 
+// Check VADisplay is valid (from libva.so.*)
+int vaDisplayIsValid(VADisplay dpy);
 
 // Destroy VA/GLX display context
 static void va_DisplayContextDestroy(VADisplayContextP pDisplayContext)
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