Daniel P. Berrange wrote:
> This seems rather overkill when you could just do
>
> #if defined(UDEVADM) || defined(UDEVSETTLE)
> void virStorageBackendWaitForDevices(virConnectPtr conn)
> {
> #ifdef UDEVADM
> const char *const settleprog[] = { UDEVADM, "settle", NULL };
> #else
> const char *const settleprog[] = { UDEVSETTLE, NULL };
> #endif
> int exitstatus;
Well, I didn't do that originally because of the access() check, which would
also have needed to use #ifdef. But I just realized I should be able to do:
if (access(settleprog[0], X_OK) != 0)
return;
And be good. So I'll respin the patch like you say above and with this fix in
place.
--
Chris Lalancette
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