On 02/08/2018 04:06 PM, John Ferlan wrote:
>>>>> +static void
>>>>> +virNWFilterObjPromoteToWrite(virNWFilterObjPtr obj)
>>>>> + virObjectRWUnlock(obj);
>>>>> + virObjectRWLockWrite(obj);
>>>> How can this not deadlock? This will work only if @obj is locked exactly
>>>> once. But since we allow recursive locks any lock() that happens in the
>>>> 2nd level must deadlock with this. On the other hand, there's no such
>>>> case in the code currently. But that doesn't stop anybody from calling
>>>> PromoteWrite() without understanding its limitations.
>>>> Maybe the fact that we need recursive lock for NWFilterObj means it's
>>>> not a good candidate for virObjectRWLocable? It is still a good
>>>> candidate for virObject though.
>>>> Or if you want to spend extra time on this, maybe introducing
>>>> virObjectRecursiveLockable may be worth it (terrible name, I know).
>>> I dunno, worked for me. The helper is being called from a thread that
>>> has taken out a READ lock at most one time and needs to get the WRITE
>>> lock in order to change things. If something else has the READ lock that
>>> thread waits until the other thread releases the READ lock as far as I
>>> understand things.
>> Yes, I can see that. It's just that since the original lock is recursive
>> I expected things to get recursive and thus I've been thinking how would
>> this work there, nested in 2nd, 3rd, .. level. But as noted earlier, the
>> places where lock promoting is used are kind of safe since all the
>> locking is done at the first level.
> The reason I chose rwlocks and taking a read lock by default in the
> FindByUUID and FindByName (as opposed to other vir*FindBy* API's which
> return a write locked object) is because I know there's the potential
> for other code to be doing Reads and rwlocks allowed for that without
> the need to create any sort of recursive lockable object or any sort of
> API to perform "trylock"'s (all things I tried until the epiphany to use
> rwlocks was reached when you added them for other drivers and their list
> In the long/short run I figured that having a common way to get the lock
> and then deciding to change it from Read to Write as necessary would
> work just fine for the purpose that was needed.
This is where I disagree. I don't think it's safe to promote a lock by
unlocking it. The moment the lock is unlocked another thread will lock
the object and all the assumptions we made/checked about the object we
made when we had the object locked are gone. So we would need to
reiterate the decision making process.
>>> Back when I first did this I had quite a lot of debug code and I have a
>>> vague recollection of seeing output from this particular path and seeing
>>> a couple of unlocks before the WRITE was taken while running the avocado
>>> I have zero interest in spending more time on this. That ship sailed. If
>>> the decision is to drop the patches, then fine. I tried. I disagree
>>> that NWFilterObj is not a candidate for RWLockable - in fact it's quite
>>> the opposite *because* of the recursive locks.
>> Well, there's a difference between recursive locks and rwlocks. And it's
>> exactly in what happens in recursion. With recursive locks we don't need
>> any lock promoting and thus it's safe to do read/write after lock().
>> With lock promoting (esp. done in unlock()+lockWrite() manner) we get
>> TOCTOU bugs.
> If we had a real lock manager available this wouldn't be a problem ;-)
> [sorry just my OpenVMS roots and bias showing]. Still if you read up a
> bit on "dlm" you'll get an idea of what I mean.
> There's so many locks in the nwfilter code it's a wonder it all works.
> It's truly unfortunate that the wrlock mechanism is undefined for
> promoting a read lock to write leaving the consumer with few options.
I believe pthread developers tried to avoid having any lock promoting
because it is hard to do right. It might break the definition of mutual
exclusion of readers and writers. I mean, imagine one thread would do:
There are two possible solutions:
a) both read locks are promoted to write locks
b) only the second lock is promoted.
At any rate, either the lock is locked two times for writing, or for
reading and writing at the same time. On the other hand, since this is
done in one thread I guess it doesn't matter that much.
> Since we can limit the "updating" of the fields in @obj and getting a
> write lock to very specific code paths, hopefully we can limit damage
> and/or deadlock type and/or TOCTOU issues
I'm working on what I suggested earlier - making this
virObjectRecursiveLockable. Let's see how that works out.
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