Comment #68 on issue 2801 by [email protected]: Patch: Approximates cross-staff slurs in VerticalAxisGroup vertical-skylines.
http://code.google.com/p/lilypond/issues/detail?id=2801

Comment 65's multiple-pass suggestion might only need two passes:
1) tentatively shape cross-staff Slurs and Beams using the minimum-distances that we compute just before stretching staves to fill the page, including those tentative shapes in the System skylines only. 2) finalize the cross-staff spanner stencils after stretching staves to fill the page.


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